| Udvikler(e) | Valve Corporation |
|---|---|
| Stabil version | Build 5595 (2014) |
| Skrevet i | C++ |
| Platform | Windows Mac OS X Linux PlayStation 3 Xbox Xbox 360 PlayStation 4 Xbox One |
| Licens | Ophavsret |
| Hjemmeside | ValveSoftware.com |
Source er en 3D-spilmotor udviklet af Valve Corporation. Motoren fik sin debut i 2004 med udgivelsen af Counter-Strike: Source, kort efterfulgt af Half-Life 2 og har været i aktiv udvikling lige siden.
Source blev skabt til first-person shooters, men er også blevet brugt til rollespil, side-scroller-, puslespil, MMORPG-, shoot 'em up og real-time strategy-spil.
Valves website omkring Source-motoren
Since they licensed and integrated it into Source, Valve have been tweaking and adding to Havok to the point it's virtually a new animal. Almost every aspect of the Source engine follows on from the physics — including the sound, graphics, AI and animation. When asked whether or not they would be upgrading to Havok 2, Valve seemed to suggest they probably wouldn't, in part because H2 wouldn't be much of a step forward from what they currently have.
| Spire Denne computerspilsrelaterede artikel er en spire som bør udbygges. Du er velkommen til at hjælpe Wikipedia ved at udvide den. |