| Aquapazza: Aquaplus Dream Match | |
|---|---|
Japanese game cover | |
| Developers | Examu (Team Arcana) Aquaplus |
| Publishers | Arcade, PlayStation 3Microsoft Windows
|
| Platforms | Arcade PlayStation 3 Microsoft Windows |
| Release | Arcade
Microsoft Windows
|
| Genre | 2D Versus fighting |
| Modes | Single-player, multiplayer |
| Arcade system | Taito Type X² |
Aquapazza: Aquaplus Dream Match (アクアパッツァ アクアプラスドリームマッチ, Akuapattsa Akuapurasu Dorīmu Matchi) is a 2011 2D arcade fighting game co-developed by Examu (now Team Arcana) and Aquaplus. It is a joint collaboration between Aquaplus and Leaf, who developed all the titles and featured characters. The "Dream Match" in the title references the characters of the game coming together from various Aquaplus titles, including Utawarerumono, Tears to Tiara, and To Heart.
The game was released in Japan on June 22, 2011, with a PlayStation 3 version later released on August 30, 2012, followed by a U.S. release on November 19, 2013. Two updated versions called Aquapazza Version 1.5A and Aquapazza Version 2.0 added several new characters. Aquapazza and Version 2.0 were among the featured titles at the 2011 and 2012 Tougeki tournament.[citation needed]
A Microsoft Windows version was announced on November 24, 2024 and released on September 25, 2025.
From Utawarerumono
From Tears to Tiara
From To Heart, To Heart 2 and To Heart 2: Dungeon Travelers
From Kizuato
From Routes
From Comic Party
From White Album
| Aggregator | Score |
|---|---|
| Metacritic | 75/100 |
| Publication | Score |
|---|---|
| Destructoid | 8.5/10 |
| Famitsu | 26/40 |
| GameSpot | 7/10 |
| GameZone | 7/10 |
| Hardcore Gamer | 4/5 |
| IGN | 7/10 |
| Jeuxvideo.com | 16/20 |
| Play | 70% |
| USgamer | 4/5 |
| Anime News Network | B− |
The PlayStation 3 version received "generally favorable reviews" according to the review aggregation website Metacritic.
Bradly Halestorm of Hardcore Gamer said that "It may lack high-class refinement in certain areas, and the cast of fighters probably won’t be recognizable to those outside of the Japanese gaming scene, but those issues are incredibly minor when put up against the bigger picture — which in this case is a sound, robust fighting game." Mandi Odoerfer of GameZone praised the game's Active Emotion System, saying that it "eliminates some of the fighting genre's biggest annoyances". In Japan, Famitsu gave it a score of two sevens and two sixes for a total of 26 out of 40.
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