Seed (programming)
Seed is a JavaScript interpreter and a library of the GNOME project to create standalone applications in JavaScript. It uses the JavaScript engine JavaScriptCore of the WebKit project. It is possible to easily create modules in C.
Seed is integrated in GNOME since the 2.28 version and is used by two games in the GNOME Games package. It is also used by the Web web browser for the design of its extensions. The module is also officially supported by the GTK+ project.
Hello world in Seed
This example uses the standard output to output the string "Hello, World".
#!/usr/bin/env seed
print("Hello, world!");
A program using GTK+
This code shows an empty window named "Example".
#!/usr/bin/env seed
Gtk = imports.gi.Gtk;
Gtk.init(Seed.argv);
var window = new Gtk.Window({title: "Example"});
window.signal.hide.connect(Gtk.main_quit);
window.show_all();
Gtk.main();
Modules
To use a module, just instantiate a class having for name imports. followed by the name of the module respecting the case sensitivity.
- The modules using GObject Introspection, who starts by imports.gi.[permanent dead link] :
- Libxml
- Cairo
- DBus
- MPFR
- Os (system library)
- Canvas (using Cairo)
- multiprocessing
- readline Archived 2009-11-09 at the Wayback Machine
- ffi
- sqlite
- sandbox Archived 2009-11-09 at the Wayback Machine
List of the Seed versions
The names of the versions of Seed are albums of famous rock bands.
See also
References
External links
- Seed on the GNOME wiki
- Seed documentation Archived 2010-06-11 at the Wayback Machine
- An auto-generated documentation of the Seed modules
- Official tutorial of Seed
- A short tutorial Archived 2011-05-18 at the Wayback Machine showing how to create a basic web browser using WebKitGTK+.
- Blog of Robert Carr