WASABI architecture

WASABI Affect Simulation Architecture
DeveloperChristian Becker-Asano
Release2011
Written inC++, Qt
Available inEnglish
TypeScientific computing
LicenseLGPL
Websitewww.becker-asano.de/index.php/research/wasabi

The WASABI architecture is an approach for simulating emotions for human computer interation, especially embodied agents and social robots. It is motivated by Affective Computing in that it tries to simulate human affect.

WASABI was also implemented as open-source simulation software. It provides a graphical user interface based on Qt.

References

  1. ↑ Becker-Asano, Christian. "WASABI for affect simulation in human-computer interaction - Architecture description and example applications" (PDF). Becker-Asano.de.
  2. ↑ Becker-Asano, Christian; Wachsmuth, Ipke (January 2010). "Affective computing with primary and secondary emotions in a virtual human" (PDF). Autonomous Agents and Multi-Agent Systems. 20 (1): 32–49. doi:10.1007/s10458-009-9094-9.
  3. ↑ Becker-Asano, Christian (2008). WASABI: affect simulation for agents with believable interactivity (PDF). Heidelberg: Akademische Verl.-Ges. Aka. ISBN 978-1-58603-911-0.