{"version":"1.0","type":"link","title":"Development of BioShock Infinite - Newikis","description":"The development of BioShock Infinite began after BioShock's release in August 2007. The five-year development, led by studio Irrational Games, began under the moniker \"Project Icarus\". Irrational's creative lead, Ken Levine was inspired by events at the turn of the 20th century and the expansion of…","provider_name":"Newikis","provider_url":"https://newikis.com","cache_age":86400,"thumbnail_url":"https://upload.wikimedia.org/wikipedia/commons/7/75/Ken_Levine_2014_GDC_cropped.jpg","thumbnail_width":645,"thumbnail_height":1007}