{"version":"1.0","type":"link","title":"Framebuffer object - Newikis","description":"The framebuffer object (FBO) is an extension to OpenGL for flexibly rendering to off-screen buffers, including rendering to a texture buffer. It can be used to implement a large variety of image filters and post-processing effects, by rendering images to the off-screen buffer first, applying the…","provider_name":"Newikis","provider_url":"https://newikis.com","cache_age":86400}