{"version":"1.0","type":"link","title":"Geometry instancing - Newikis","description":"In real-time computer graphics, geometry instancing is the practice of rendering multiple copies of the same mesh in a scene at once. This technique is primarily used for objects such as trees, grass, or buildings which can be represented as repeated geometry without appearing unduly repetitive,…","provider_name":"Newikis","provider_url":"https://newikis.com","cache_age":86400}