{"version":"1.0","type":"link","title":"Normal mapping - Newikis","description":"In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. A common use of this technique is to greatly enhance the…","provider_name":"Newikis","provider_url":"https://newikis.com","cache_age":86400,"thumbnail_url":"https://upload.wikimedia.org/wikipedia/commons/9/9a/%E0%B9%80%E0%B8%9B%E0%B8%A3%E0%B8%B5%E0%B8%A2%E0%B8%9A%E0%B9%80%E0%B8%97%E0%B8%B5%E0%B8%A2%E0%B8%9A%E0%B9%82%E0%B8%A1%E0%B9%80%E0%B8%94%E0%B8%A5%E0%B8%97%E0%B8%B5%E0%B9%88%E0%B9%83%E0%B8%8A%E0%B9%89_normal_map.png","thumbnail_width":637,"thumbnail_height":600}