{"version":"1.0","type":"link","title":"Proxy pattern - Newikis","description":"In computer programming, the proxy pattern is a software design pattern which is a class functioning as an interface to something else.[vague] The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to…","provider_name":"Newikis","provider_url":"https://newikis.com","cache_age":86400}