
In mathematics, hyperbolic geometry is a non-Euclidean geometry, meaning that the parallel postulate that defines Euclidean geometry isn't true. On a hyperbolic plane, lines that started out parallel will become further and further apart.
Replacing this rule means that hyperbolic geometry is different from ordinary flat plane geometry. For example, triangles will have angles that add up to less than 180 degrees, meaning that they are too pointy and will look like the sides are sinking into the middle.
Many real objects look like hyperbolic planes. For example, some types of coral and lettuce are shaped like pieces of hyperbolic planes. Other people say that it's easier to draw a map of the Internet when your map isn't flat, because there are a lot of computers around the edges but very few in the center. Some physicists even think our universe is a little bit hyperbolic.

The parallel postulate in Euclidean geometry says that in two dimensional space, for any given line l and point P not on l, there is exactly one line through P that does not intersect l. This line is called parallel to l. In hyperbolic geometry there are at least two such lines through P. As they do not intersect l, the parallel postulate is false. Models have been constructed within Euclidean geometry that obey the axioms of hyperbolic geometry. These models prove that the parallel postulate is independent of the other postulates of Euclid.
Because there is no hyperbolic analogue to Euclidean parallel lines, the hyperbolic use of parallel and related terms varies among writers. In this article, the two limiting lines are called asymptotic and lines that have a common perpendicular are called ultraparallel. The simple word parallel may apply to both.
An interesting property of hyperbolic geometry follows from the occurrence of more than one parallel line through a point: there are two classes of non-intersecting lines. If a line A is parallel to another line N, and they both get arbitrarily close to intersecting, but never actually intersect, A and B are asymptotic lines. More formally, if A is rotated at all towards B, and A and B are asymptotic, then A and B will intersect. If A is flipped around a line perpendicular to B (or the other way around), they are still asymptotic. Any other pair of lines that never intersect but aren’t asymptotic are considered ultraparallel (or disjointly parallel). Hyperbolic geometry has a negative curvature, and this allows an infinite number of ultraparallel lines, since if you are slightly off from going in the same direction as another line, you are still “pushed” away.
Thus we have this modified form of the parallel postulate: In hyperbolic geometry, given any line A, and point P not on A, there are exactly two lines through P which are asymptotic to A, and infinitely many lines through P ultraparallel to A.
The differences between these types of lines can also be looked at like this: the distance between asymptotic lines run to zero in one direction and grows without bound in the other; the distance between ultraparallel lines increases in both directions. The ultraparallel theorem states that there is a unique line in the hyperbolic plane that is perpendicular to each of a given pair of ultraparallel lines.

In Euclidean geometry, the angle of parallelism is a constant; that is, if you try to make a triangle where 2 sides are asymptomatic (in Euclidean geometry, parallel) to each other (and the remaining side has to have non-zero length), you’ll have 2 angles of 90° (and it won’t really look like a triangle). In hyperbolic geometry, the angle of parallelism varies with the function, where p is the length of the non-parallel. This function, described by Nikolai Ivanovich Lobachevsky, produces a unique angle of parallelism for each distance . As the distance gets shorter, approaches 90°, whereas with increasing distance approaches 0°. Thus, as distances get smaller, the hyperbolic plane behaves more and more like Euclidean geometry. Indeed, on small scales compared to , where is the (constant) Gaussian curvature of the plane, an observer would have a hard time determining whether he is in the Euclidean or the hyperbolic plane.
For centuries, geometers tried to prove the parallel postulate. They failed, but their efforts gave birth to hyperbolic geometry. The theorems of Alhacen, Khayyam on quadrilaterals, were the first theorems on hyperbolic geometry. Their works on hyperbolic geometry had an influence on its development among later European geometers, including Witelo, Alfonso and John Wallis.
In the nineteenth century, hyperbolic geometry was explored by János Bolyai and Nikolai Ivanovich Lobachevsky, after whom it sometimes is named. Lobachevsky published in 1830, while Bolyai independently discovered it and published in 1832. Karl Friedrich Gauss also studied hyperbolic geometry, describing in a 1824 letter to Taurinus that he had constructed it, but did not publish his work. In 1868, Eugenio Beltrami provided models of it, and used this to prove that hyperbolic geometry was consistent if Euclidean geometry was.
The term "hyperbolic geometry" was introduced by Felix Klein in 1871. For more history, see article on non-Euclidean geometry.
There are three models commonly used for hyperbolic geometry: the Klein model, the Poincaré disc model, and the Lorentz model, or hyperboloid model. These models define a real hyperbolic space which satisfies the axioms of a hyperbolic geometry. Despite the naming, the two disc models and the half-plane model were introduced as models of hyperbolic space by Beltrami, not by Poincaré or Klein.


M. C. Escher's famous prints Circle Limit III Archived 2009-03-18 at the Wayback Machine and Circle Limit IV Archived 2009-03-18 at the Wayback Machine illustrate the conformal disc model quite well. In both one can see the geodesics. (In III the white lines are not geodesics, but hypercycles, which run alongside them.) It is also possible to see quite plainly the negative curvature of the hyperbolic plane, through its effect on the sum of angles in triangles and squares.
In the Euclidean plane, their angles would sum to 450°; i.e., a circle and a quarter. From this we see that the sum of angles of a triangle in the hyperbolic plane must be smaller than 180°. Another visible property is exponential growth. In Circle Limit IV, for example, one can see that the number of angels and demons Archived 2009-03-18 at the Wayback Machine within a distance of n from the center rises exponentially. The demons have equal hyperbolic area, so the area of a ball of radius n must rise exponentially in n.
There are several ways to physically realize a hyperbolic plane (or approximation thereof). A particularly well-known paper model based on the pseudosphere is due to William Thurston. The art of crochet has been used to demonstrate hyperbolic planes with the first being made by Daina Taimina. In 2000, Keith Henderson demonstrated a quick-to-make paper model dubbed the "hyperbolic soccerball".
Using a computer, it is possible to raymarch lines in hyperbolic space to get an “internal” view, where the camera is actually inside of the space. This works well for 3d, as it is very hard to visualize the 4d space required to curve a 3d space into hyperbolic geometry.
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