| Marble Madness | |
|---|---|
| Developer(s) | Atari Games |
| Publisher(s) | Atari Games |
| Designer(s) | Mark Cerny |
| Programmer(s) | Bob Flanagan |
| Artist(s) | Mark Cerny Sam Comstock |
| Composer(s) | Brad Fuller Hal Canon |
| Platform(s) | Arcade Amiga Apple II Apple IIGS Atari ST Commodore 64 Game Boy Game Boy Advance Game Gear Java ME Master System Nintendo Entertainment System IBM PC Sega Genesis X68000 ZX Spectrum |
| Release | December 15, 1984 |
| Genre(s) | Platform, racing |
| Mode(s) | One-player, two-player |

Marble Madness is a platform racing video game. It was both published and developed by Atari Games.
It was released in December 1984 in arcades, not too long after the video game crash of 1983. Outside of arcades, Marble Madness would also be released for many consoles including the Master System, Nintendo Entertainment System, and Sega Genesis home consoles. It would also be released for the Game Boy, Game Boy Advance, and Game Gear handheld consoles. As well as the Amiga, Apple II, Apple IIGS, Atari ST, Commodore 64, Java ME, IBM PC, X68000, and ZX Spectrum home computers.
In the game, the player controls a marble and has to move it through a maze. The player has to get the marble through the end of the racecourse maze before the timer runs out. The mazes are inspired by artwork by M. C. Escher.
A sequel titled Marble Man: Marble Madness II was planned and at least 12 prototype boards were produced but the game was never released.
When the game was released in arcades, it was very well liked by game critics. Critics said they liked the hard difficulty of the game, graphics, visuals, designs, and soundtrack. It has often been placed on Top Games lists.
The game was also very popular and was the highest-earning game in arcades for the first six weeks of its release.
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