Outfit7

Outfit7
Company typeSubsidiary
IndustryVideo games, Animated television series
FoundedJuly 2009; 17 years ago (2009-07)
Founder
  • Samo Login
  • Iza Sia Login
Headquarters,
Area served
Worldwide
Key people
  • Xinyu Qian (CEO)
Revenue$130 million (annual, 2020)
Number of employees
400 (2020)
ParentZhejiang Jinke Entertainment Culture Co., Ltd. (2017–present)
Websiteoutfit7.com

Outfit7 is a Slovenian video game developer, best known as the creator of the Talking Tom & Friends app and media franchise. The company was founded by Samo and Iza Sia Login. It operates seven studios worldwide and focuses almost exclusively on mobile games related to the Talking Tom & Friends franchise. In January 2017, the company was acquired by the United Luck Consortium and subsequently sold to Zhejiang Jinke for over US$1 billion. The company also owns HyperDot Studios.

History

Founding and early years

Outfit7 was founded by Samo and Iza Sia Login, who had studied computer science in college and wanted to enter the mobile app business following the debut of the Apple App Store. In 2009, they invested US$250,000 (€180,000) alongside six friends and set up an office in Ljubljana, Slovenia, where they developed several apps. Their initial attempts—a soccer app, a travel guide to Iceland, and a "wealth affirmation app"—were unsuccessful. (now Wallace & Gromit's Musical Marvels) After six months of trying, Iza Sia and Samo developed a children's app called Talking Tom Cat, in which an animated cat named Tom repeated—in a "high-pitched, helium-like squeak"—whatever was spoken into an iPhone's microphone, alongside other reactions to being fed or petted.

Talking Tom & Friends

The Talking Tom & Friends franchise was created with the launch of the Talking Tom Cat app. Initially, it focused on anthropomorphic cats and dogs that repeated what the user said. Later, the franchise expanded into other types of apps, such as endless runner games and virtual pet games, among others.

The franchise reached 300 million downloads 19 months after its launch. In June 2013, the franchise's apps hit the one-billion-download mark. *Talking Tom & Friends* apps had been downloaded over 12 billion times by April 2020, reaching 18 billion in March 2022.

References

  1. ↑ Packwood, Lewis (3 November 2025). "Twenty-six billion downloads and counting – behind the success of Talking Tom". Gameindustry.biz. Retrieved 25 December 2025.
  2. ↑ "Owler - Outfit7". Owler. 27 April 2020. Retrieved 27 April 2020.
  3. ↑ "Outfit7". outfit7.com. Retrieved 2022-06-24.
  4. ↑ "HyperDot Studios".
  5. ↑ "Why Did a Chinese Peroxide Company Pay $1 Billion for a Talking Cat?". Bloomberg. 2017-05-17. Retrieved 2024-08-17 – via www.bloomberg.com.
  6. ↑ Langshaw, Mark (2013-06-14). "Talking Friends apps reach 1 billion downloads". Digital Spy. Retrieved 2014-07-30.
  7. ↑ "Talking Tom – the Coolest Cat is Back – Bigger, Better and Cuter Than Before". Business Wire. 2013-06-14. Retrieved 2014-07-30.
  8. ↑ "Outfit7" (in Brazilian Portuguese). Retrieved 2020-04-27.