| Sonic Adventure 2 | |
|---|---|
| Developer(s) | Sonic Team |
| Publisher(s) | Sega |
| Director(s) | Takashi Iizuka |
| Producer(s) | Yuji Naka |
| Composer(s) | Kenichi Tokoi Tomoya Ohtani Jun Senoue |
| Series | Sonic the Hedgehog |
| Platform(s) | Dreamcast GameCube Microsoft Windows PlayStation 3 Xbox 360 |
| Genre(s) | Platform |
| Mode(s) | Multiplayer single-player |
Sonic Adventure 2 is a 3D platform game released for the Sega Dreamcast in 2001 by Sega. This game is the sequel to Sonic Adventure. In 2002, a remake of the game, Sonic Adventure 2: Battle, was released for the Nintendo GameCube. The game was the tenth best selling GameCube game of all time.
Elements from this game were adapted into the 2024 film Sonic the Hedgehog 3.
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The levels for Sonic and Shadow are the classic "Get to the Goal" levels. They are very agile and can use shortcuts made by enemies and later, Rings. They have the ability to become Super, using the Chaos Emeralds. The levels are very similar to the original Sonic the Hedgehog game, except three dimensional.
These two are also "Get to the Goal" levels. A difference from Sonic and Shadow's levels are that they are "mech", in other words they use machines to move around. They fire bullets from their Cannons.
These levels are treasure hunting levels, where they have to find Master Emerald shards, Chaos Emeralds (in Rouge's case), or Door Keys.
This section is empty. You can help by adding to it. (August 2024) |