If the player presses "Disagree" at any point, the process starts over from the beginning. After clearing the "12 terms of service" minigames, the player can play the Doki-Doki Action Game, which includes a ranking function where they can compete to reach the goal in the shortest time. The game also features a "casual mode" allowing the player to retry from where they left off instead of from the beginning, and to shuffle the order of the minigames when retrying.
Development and release
The game was developed by indie game developer Vestman. According to the developer, he wanted "to use the game to draw people's attention to the fact that nobody reads the terms of service." During development, a bug was discovered where the timer starts once the service confirmation pop-up displays, before the player "agrees" to the terms of service, but the developers indicated that they would leave it as-is because "it's too much hassle to fix".
The game was announced on June 14, 2025. A demo was released on September 22, 2025, on Steam. A preview of the game was shown as a playtest during the Tokyo Game Show 2025. The full version of the game was released on Steam on December 5, 2025.
Reception
The game peaked at 500 concurrent players on Steam on December 27, 2025. By January 7, 2026, the game had sold over 30,000 copies. It gained popularity among let's players and streamers such as VTubers from Hololive and Nijisanji. There were also several instances of endurance streams of the game lasting over 10 hours.
Kenken of Famitsu praised the game for its difficult gameplay, praising the developer's use of "clever and malicious tricks that played on the player's psychology". Takahiro Kobayashi of Real Sound praised the idea of the game, adding that the reason this game is attracting attention is because of "its unconventional structure". Terukazu Yoshida of GameSpark praised the game for its large library of minigames.
Notes
↑Japanese: 利用規約に同意したい, Hepburn: Riyō Kiyaku ni Dōi Shitai; lit. "I want to agree to the terms of service"
12Yoshida, Terukazu (January 5, 2026). 【吉田輝和の絵日記】みんな、利用規約ってちゃんと読んでる?鬼難易度利用規約同意ゲー『利用規約に同意したい』[(Terukazu Yoshida's picture diary) Do you all read the terms of use properly? Devil Difficulty Terms-of-Use Agreement Game "Agreeee"]. Game*Spark (in Japanese). Retrieved May 7, 2026.
123利用規約の同意を目指すゲーム『利用規約への同意』Steamストアページ公開。ゲームを始める前からゲームが始まっている[The Steam store page for "Agreeing to Terms of Service," a game aiming to get players to agree to the terms of service, has been released. The game begins even before you start playing.]. Denfaminico Gamer (in Japanese). June 16, 2025. Retrieved May 7, 2026.
12Kobayashi, Takahiro (December 14, 2025). 赤見かるび、たいじなど人気配信者を翻弄 理不尽すぎるインディーゲーム『利用規約に同意したい』に注目[Popular streamers like Akami Karubi and Taiji are being tormented by this outrageously unfair indie game, "Agreeee."]. Real Sound (in Japanese). Retrieved May 7, 2026.
12Maeda, Haruki (January 8, 2026). 激ムズ“利用規約同意”ゲーム『利用規約に同意したい』Steam同接ぐんぐん伸びて売上絶好調。「耐久配信」など実況プレイも人気なイライラ鬼畜ゲーム[The extremely difficult "Terms of Service Agreement" game, "Agreeee," is seeing a surge in concurrent players on Steam and enjoying booming sales. This frustratingly difficult game is also popular for its "endurance streams" and other live gameplay commentary.]. Automaton (in Japanese). Retrieved May 7, 2026.
↑Yamanaka, Taijiro (September 22, 2025). “利用規約同意”イライラゲーム『利用規約に同意したい』無料体験版が到来。ゲーム開始までにそびえ立つ、同意難ムズ利用規約[The frustrating "Terms of Service Agreement" game, "Agreeee," now has a free trial version. A towering wall of difficult-to-agree terms of service awaits you before you even start the game.]. Automaton (in Japanese). Retrieved May 7, 2026.