
Sound archives, audio archives, radio archives, oral history archives are collections of sound recordings, broadcasts, live audio performances, or field recordings that encourage exploration, sharing, and sometimes creative re-use of voices, stories, and audio-art from the past and exploring how they can provide fresh perspectives on the present and future.
Sound archives can play a useful role in raising awareness of how views on a wide range of social, artistic, academic, journalistic, and quotidian human experiences have evolved, especially by providing listeners to access to voices and ideas that might otherwise be lost to history.
There are many contemporary debates about the importance of sound and audio archives, how they might be funded, made more accessible, and used more creatively in the future.
A few examples of curated sound and audio archives:
A more extensive list of sound and audio archives can be found here.
While some audio, sound, radio, oral history archives are run by major institutions, governments, libraries, museums, universities, public or commercial broadcasters, there are also many managed by small non-profit and charity organisations, community radio stations, activists, and individuals. This can result in varying methods for storing and protecting archives and different policies around access and re-use.
There is also an important challenge in finding creative ways to make sound and audio archives in languages other than English accessible to people who do not know those languages.
Experiments such as Radio Atlas, the Third Coast International Audio Festival Short Docs Competition, and others have played a useful role in bridging this language barrier.
Debates about funding for sound archives also present important challenges for their future preservation.
Audio archives can inspire the production of new work, such as radio features, musical compositions and performances, museum exhibits, audio walking tours, audio festivals, theater productions, film, school curricula, activism campaigns, and video games.
Many radio shows and podcasts make use of audio and sound archives. Here are a few examples:
Some useful and celebrated examples of music composers and performers using sound, audio, oral history archives in inventive ways include:
There is a long and rich history of theater artists creating productions using audio, sound, and especially oral history archives, sometimes known as Verbatim or Documentary Theatre. Some prominent examples include.

Festivals and Conferences such as Third Coast Audio Festival, Hearsay, XMTR, UK Oral History Society, Charles Parker Radio Day, and many others have played an important role in raising awareness and generating discussions about potential ways of using sound, audio, radio, and oral history archives in the future.
There is also a growing range of radio, sound-art, oral history conferences in parts of the world where English is not the primary language that explore how audio and sound archives can migrate between languages.
The practical, social, and artistic value of using sound and audio archival material for the creation of new work can be demonstrated through examples such as:
Audio Archive Creative Reuse example #1 – Using music, field recordings, and slight looping to underscore ideas and emotions from an oral history audio recording of a Yorkshireman talking about "how to entice fish" and his philosophy of life while in hospice, creatively reused from an audio archive of oral histories about a working-class council estate in Leeds, UK.
Other samples of Sound and Audio Archive Creative Reuse might explore juxtaposing voices from different places and times, use of field recordings, use of microphones that allow hearing of sounds not normally accessible to the human ear, and many other techniques.
There are a wide range of opinions, best-practices, policies, and laws around when and how audio and sound archives may be re-used.
The rapid development of Artificial Intelligence is also adding new complexity to the question of re-use of audio archives as part of a wider debate about use of the work of other artists and creators.
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