| Draco | |
|---|---|
| Paradigm | imperative (procedural), structured |
| Designed by | Chris Gray |
| First appeared | early 1980s, discontinued around 1990 |
| Typing discipline | static, strong, manifest |
| OS | CP/M, Amiga |
| License | copyrighted shareware |
| Filename extensions | .d .g |
| Influenced by | |
| ALGOL 68, Pascal, C | |
Draco was a shareware programming language created by Chris Gray. First developed for CP/M systems, Amiga version followed in 1987.
Although Draco, a blend of Pascal and C, was well suited for general purpose programming, its uniqueness as a language was its main weak point. Gray used Draco for the Amiga to create a port of Peter Langston's game Empire.
Hello world:
proc main()void:
writeln("Hello world");
corp;