Gregory Avery-Weir

Gregory Avery-Weir
Gregory Avery-Weir
OccupationsGame developer, writer
Known forDeveloper of Flash Games / writer for GameSetWatch

Gregory Avery-Weir is an American game designer and writer, best known for the 2009 browser game The Majesty of Colors. Avery-Weir lives in Charlotte, North Carolina, United States.

Early life and education

Avery-Weir received little formal art training, other than occasional art and cartooning classes while growing up. At college they produced a weekly comic in their college newspaper called “The Absolute Sum of All Evil”.

Career

Up until 2008, Avery-Weir worked as a web developer for RealEstate.com. During 2008 and 2009, Avery-Weir undertook paid work writing for game website GameSetWatch. Prior to their fully released games, Avery-Weir developed hobby game projects in Logowriter, HyperCard, DOS batch scripts, Megazeux, and Inform 6 and 7. Avery-Weir maintains a blog called Ludus Novus.

Avery-Weir wrote most of their games in the language ActionScript 3 for the Flash platform. Some of Avery-Weir's games have been funded through a bid-based model, whereby companies including Kongregate and Armor Games would bid to sponsor the games following development.

Influences

Avery-Weir has stated that Shadow of the Colossus, Planescape: Torment, Knytt, and H. P. Lovecraft have influenced their work.

Games

See also

References

  1. ↑ "The 004 Show: Show -001: "Episode: IV The Revival"". YouTube. 22 May 2012. Archived from the original on August 17, 2016. Retrieved May 22, 2012.
  2. 1 2 3 Hall, Taylor (July 21, 2009). "Q. & A. Gregory Weir". Dudgy.com - Pixel Culture on the Internet. Archived from the original on August 15, 2011. Retrieved March 15, 2010.[permanent dead link]
  3. 1 2 3 4 5 Bernardi, Joe (March 18, 2009). "Gregory Weir". Whose Fault Is That: Interviews With Wonderful People. Archived from the original on December 16, 2012. Retrieved February 26, 2010.[permanent dead link]
  4. 1 2 3 Citro, Angelantonio (July 6, 2009). "Intervista a Gregory Weir" [Interview with Gregory Weir]. Indie Vault (in Italian). Archived from the original on September 25, 2009. Retrieved March 15, 2010.
  5. ↑ "Necropolis - Ludus Novus". October 17, 2008.
  6. ↑ "Bars of Black and White Released - Ludus Novus". January 28, 2009.
  7. ↑ "Sugarcore Released - Ludus Novus". March 30, 2009.
  8. ↑ "The Bryant Collection - Ludus Novus".
  9. ↑ "Paladin 0 Released - Ludus Novus". October 2, 2009.
  10. ↑ "The Mold Fairy Released - Ludus Novus". October 2, 2009.
  11. ↑ "Backup Released - Ludus Novus". December 4, 2009.
  12. ↑ "Procrastination Released - Ludus Novus". December 31, 2009.
  13. ↑ "Babies Dream of Dead Worlds Released - Ludus Novus". February 3, 2010.
  14. ↑ "Waves: A Ludum Dare 17 Postmortem - Ludus Novus". April 26, 2010.
  15. ↑ "Looming Released - Ludus Novus". July 5, 2010.
  16. ↑ ""Narthex" Released - Ludus Novus". July 14, 2010.
  17. ↑ ""The Day" Released - Ludus Novus". September 27, 2010.
  18. ↑ ""A Ride Home" Released - Ludus Novus". February 10, 2011.
  19. ↑ "Beneath the Waves Released - Ludus Novus". March 25, 2011.
  20. ↑ "Passing the Ball Released - Ludus Novus". October 10, 2011.
  21. ↑ "Rats Under My Skin - Future Proof Games".
  22. ↑ "Promenade - Future Proof Games".
  23. ↑ "Ossuary - Future Proof Games".
  24. ↑ "Cultivating Insurgency 1.0.0 Released! - Cultivating Insurgency by Future Proof Games". October 9, 2019.