International Karate +

International Karate +
DeveloperSystem 3
PublishersSystem 3 (Europe)
Activision (U.S.)
Ignition Entertainment (PS1/GBA)
DesignerArcher Maclean
ComposersRob Hubbard (C64, ZX, CPC)
David Lowe (ST, Amiga)
PlatformsCommodore 64, Amstrad CPC, ZX Spectrum, Atari ST, Amiga, Game Boy Advance
ReleaseOctober 1987
GenreFighting
ModesSingle-player, multiplayer

International Karate +, stylized as IK+, is a fighting game written by Archer Maclean and published in 1987 by System 3 for the Commodore 64, Amstrad CPC, and ZX Spectrum. It is a successor to International Karate (1985). Activision published the Commodore 64 version in the US as Chop N' Drop.

Gameplay

C64 screenshot

Three karateka fight against each other on a beach, trying to be the first to score six points. After every two rounds, there is a bonus game which is either deflecting bouncing balls or kicking away bombs. The C64 version of the game only has the ball bouncing bonus game, and not the bomb bonus game. The game can be played by one or two human players; at least one fighter is always controlled by the computer. Unlike its predecessor, International Karate, there is only one backdrop, but different parts of the backdrop can be recoloured to several different themes by the players using specific keystrokes. The Amiga, Atari and C64 versions of the game (and possibly other versions, unconfirmed) had a number of "background antics", a Pac-Man would appear, a spider would descend, and a U-boat's periscope would occasionally be seen in the harbour. In addition, pressing a certain key or keys would cause the trousers of all three protagonists to fall down, after which they would do a double-take. Additionally, it was possible (on the Amiga version, at least) to type in four-letter curse words; the game would respond first by rebuking the player for their use of such language, and upon the second offence would reset the game.

Ports

16-bit versions of the game were released in 1988 for the Atari ST and Amiga home computers. Apart from the music, which was arranged by Dave Lowe, the Atari ST version was created entirely by Archer Maclean. The bitmap editor NeoChrome was used to draw background graphics and sprites and the code was written in assembly language on an IBM PC-based development system that cross-compiled the 800 KB of source code in seven seconds and transferred the program to the RAM of the Atari ST via a parallel cable. Development took six months. The subsequent Amiga port took just seven days.

The Game Boy Advance port was released in Europe on 14 February 2003. Later that month, publisher Ignition Entertainment announced distribution agreements across the UK, Europe, and North America for a budget range of Game Boy Advance titles, including International Karate Plus, retailing at a price point of £14.99 and sold through UK retailers such as GAME and Sainsbury's. This version retains the original gameplay format, featuring 30-second rounds where players compete against opponents or friends to earn points and advance through belt ranks up to the black belt, alongside bonus rounds occurring every third round.

Reception

The original release of the game was well received by critics. It was voted Best 16-Bit Soundtrack of the Year at the 1988 Golden Joystick Awards.

The later Game Boy Advance port, however, received negative reviews. Advance, criticized the "thinness of the gameplay" and stating that "there are simply too few moves available". The reviewer noted that while nostalgic memories of the original Commodore 64 version might be positive, the port failed to compete with contemporary fighting games. Jim McCauley of GamesMaster gave the port a lower score of 43%. Nintendo Power criticized awkward controls and choppy animation. Later in 2005, Nintendo Power included the Game Boy Advance version in its "5 Worst Games Ever" list, placing it in second place with the comment, "If this game is in fact based on a real group of ninjas, I hope one day they get their revenge".

Seanbaby of Electronic Gaming Monthly also panned the gba port in his "The Rest of the Crap" column, ridiculing its clumsy controls and a lack of effort from the developers.

In contrast to the predominantly negative reception of other publications, Hungarian magazine 576 Konzol praised the release as a perfect port down to the smallest details, noted its strict fidelity to the originals made it ideal for nostalgia and highlighted its good audio but criticized its uncomfortable controls and limited color palette.

Legacy

Another International Karate Deluxe game (AKA IK++) was ready but unreleased for the Atari ST and Amiga in 1987/1988.


References

  1. 1 2 3 4 Toni Schwaiger: "Archer Maclean. Von Karate verstehe ich nicht viel". In: ST Magazin, No. 3, 1989. ISSN 0934-3237 (German, online full text via stcarchiv.de, accessed 2020-10-04)
  2. ↑ "Coming Up". Nintendo Official Magazine. No. 124. January 2003. p. 20.
  3. ↑ James (25 February 2003). "Ignition for Budget GBA Titles". N-Europe. Archived from the original on 6 February 2010. Retrieved 28 September 2026.
  4. ↑ "IK+ Product Details". Ignition Entertainment. Archived from the original on 12 July 2003. Retrieved 28 September 2026.
  5. 1 2 "International Karate Plus". Nintendo Power. No. 167. April 2003. p. 137. Retrieved June 5, 2026.
  6. ↑ "Archived copy". Archived from the original on 2012-02-13. Retrieved 2012-02-11.{{cite web}}: CS1 maint: archived copy as title (link)
  7. ↑ "Zzap!64 100th Issue Pull-Out Special Page 5".
  8. ↑ "IK+". Advance. No. 4. Summer 2003. p. 55. Retrieved June 4, 2026.
  9. ↑ McCauley, Jim (June 2003). "IK+". GamesMaster. No. 134. p. 104.
  10. ↑ "International Karate+". 576 Konzol (in Hungarian). No. 2003/3. March 2003. p. 74.
  11. ↑ IK+ review, Crash magazine, issue 49, February 1988, page 88
  12. ↑ "Computer & Video Games".
  13. ↑ "IK+". Advance. No. 4. Summer 2003. p. 55. Retrieved June 4, 2026.
  14. ↑ McCauley, Jim (June 2003). "IK+". GamesMaster. No. 134. p. 104.
  15. ↑ "5 Worst Games Ever". Nintendo Power. No. 196. October 2005. p. 46.
  16. ↑ Seanbaby (December 2003). "The Rest of the Crap: International Karate Plus". Electronic Gaming Monthly. No. 173. p. 248. Retrieved June 5, 2026.
  17. ↑ Credo (March 2003). "IK+". 576 Konzol (in Hungarian). No. 2003/03. p. 74.
  18. ↑ In the chair with ... Archer Maclean. Retrogamer Magazine, issue 63 (2009).