| Larva Mortus | |
|---|---|
| Developer | Rake in Grass |
| Publisher | Meridian4 |
| Designer | Frantisek Chmelar |
| Programmer | Pavel Tovarys |
| Artist | Frantisek Chmelar |
| Composers | Borislav Slavov, Victor Stoyanov |
| Engine | Torque 2D |
| Platforms | Microsoft Windows, Mac OS X |
| Release | 13 May 2008 |
| Genres | Top-down shooter, role-playing |
| Mode | Single-player |
Larva Mortus is a 2008 top-down shooter video game developed by independent developer Rake in Grass. The source code of the Torque 2D based game was made available by the developer under non-commercial usage terms in 2009.
The game is set at the end of the 19th century. It follows an agent who was recruited by a group which specializes on exorcism of various supernatural evil creatures. He is forced to face an evil from ancient times as it plans to capture a powerful artifact of black magic. The artifact was discovered by five adventurers and broken up between them. The agent has to find all pieces before the evil does so.
The player controls a hunter of monsters. Their task is to kill all enemies in a level. There are 30 types of enemies. Missions are randomly generated. There are role-playing elements, such as the player gains experience by killing monsters.
This section needs expansion. You can help by adding missing information. (November 2014) |
The game received mixed to positive reviews.