Maimai (video game series)

Maimai

Maimai and Maimai DX logos
DeveloperSega
PublisherSega
ComposerHiroshi Kawaguchi
SeriesPerformai
EngineteaGFX (original to Finale)
Unity (DX)
PlatformArcade
Release
Versions
  • Maimai
    • JP: 11 July 2012 (2012-07-11)
    • CN: September 2012 (2012-09)
    Plus
    • JP: 13 December 2012 (2012-12-13)
    Green
    • JP: 11 July 2013 (2013-07-11)
    Green Plus
    • JP: 26 February 2014 (2014-02-26)
    Orange
    • JP: 18 September 2014 (2014-09-18)
    Orange Plus
    • JP: 19 March 2015 (2015-03-19)
    Pink
    • JP: 10 December 2015 (2015-12-10)
    • IDN: 8 March 2016 (2016-03-08)
    Pink Plus
    • JP: 30 June 2016 (2016-06-30)
    • IDN: 22 July 2016 (2016-07-22)
    • US: 14 January 2017 (2017-01-14)
    Murasaki
    • JP: 15 December 2016 (2016-12-15)
    • IDN: 14 January 2017 (2017-01-14)
    Murasaki Plus
    • JP: 22 June 2017 (2017-06-22)
    • SGP: 22 June 2017 (2017-06-22)
    • IDN: 13 July 2017 (2017-07-13)
    Milk
    • JP: 14 December 2017 (2017-12-14)
    • SGP: 14 December 2017 (2017-12-14)
    • IDN: 1 January 2018 (2018-01-01)
    Milk Plus
    • JP: 21 June 2018 (2018-06-21)
    • SGP: 21 June 2018 (2018-06-21)
    • IDN: 10 July 2018 (2018-07-10)
    Finale
    • JP: 13 December 2018 (2018-12-13)
    • SGP: 13 December 2018 (2018-12-13)
    • IDN: 29 December 2018 (2018-12-29)
    DX
    • JP: 11 July 2019 (2019-07-11)
    • CN: 5 December 2019 (2019-12-05)
    • IDN: 23 January 2020 (2020-01-23)
    DX Plus
    • JP: 23 January 2020 (2020-01-23)
    • WW: 29 July 2020 (2020-07-29)
    DX Splash
    • JP: 17 September 2020 (2020-09-17)
    • WW: 29 January 2021 (2021-01-29)
    • CN: 28 April 2021 (2021-04-28) (DX2021)
    DX Splash Plus
    • JP: 18 March 2021 (2021-03-18)
    • WW: 30 July 2021 (2021-07-30)
    DX Universe
    • JP: 16 September 2021 (2021-09-16)
    • WW: 27 January 2022 (2022-01-27)
    • CN: 23 June 2022 (2022-06-23) (DX2022)
    DX Universe Plus
    • JP: 24 March 2022 (2022-03-24)
    • WW: 28 July 2022 (2022-07-28)
    DX Festival
    • JP: 15 September 2022 (2022-09-15)
    • WW: 19 January 2023 (2023-01-19)
    • CN: 8 June 2023 (2023-06-08) (DX2023)
    DX Festival Plus
    • JP: 23 March 2023 (2023-03-23)
    • WW: 27 July 2023 (2023-07-27)
    DX Buddies
    • JP: 14 September 2023 (2023-09-14)
    • WW: 18 January 2024 (2024-01-18)
    • US: 24 May 2024 (2024-05-24) (test run)
    • CN: 6 June 2024 (2024-06-06) (DX2024)
    DX Buddies Plus
    • JP: 21 March 2024 (2024-03-21)
    • WW: 25 July 2024 (2024-07-25)
    DX Prism
    • JP: 12 September 2024 (2024-09-12)
    • WW: 16 January 2025 (2025-01-16)
    • CN: 11 June 2025 (2025-06-11) (DX2025)
    DX Prism Plus
    • JP: 13 March 2025 (2025-03-13)
    • WW: 24 July 2025 (2025-07-24)
    • US: 18 September 2025 (2025-09-18)
    • CN: 10 June 2026 (2026-06-10) (DX2026)
    DX Circle
    • JP: 18 September 2025 (2025-09-18)
    • WW: 22 January 2026 (2026-01-22)
    DX Circle Plus
    • JP: 19 March 2026 (2026-03-19)
    • WW: 23 July 2026 (2026-07-23)
    DX Magical
    • JP: 17 September 2026 (2026-09-17)
    • WW: TBA
GenreRhythm game
ModesSingle-player, multiplayer (up to 4 players with cabinet-to-cabinet play)
Arcade systemRingEdge 2 (original to Finale)
ALLS (DX above)

Maimai (stylized in all lowercase) is an arcade rhythm game series developed and distributed by Sega, in which the player executes dance-like movements to interact with objects on a touchscreen. The game supports both single-player and multiplayer gameplay with up to 2 players per cabinet. The game is mainly available in Japan, with an English-language version available to overseas regions including Southeast Asia, Taiwan, Hong Kong, South Korea, Australia, New Zealand, the United States, and Canada, and a simplified Chinese version for China.

A Maimai DX cabinet running the latest international update, CiRCLE PLUS, in Mandaluyong, Philippines, 2026

Versions

The Pink Plus version of the game was location tested in the United States at Dave & Buster's in Irvine in December 2016, and at Round 1 in Puente Hills in January 2017.

In July 2019, Sega released Maimai DX (Deluxe), a reworked version of the game featuring new second-generation cabinets. After the pre-DX 'classic' cabinets were taken offline in September 2019, many were shipped to Europe and North America, running the FiNALE version. In the US, several of these cabinets were installed at Round 1 locations in 2021, while in Europe, arcades such as Arcade Club began to install them starting around 2020.

The international version of Maimai DX BUDDiES underwent location tests in the United States, with appearances at Round 1 in Puente Hills (24 May to 14 July 2024),[citation needed] Dave & Buster's in Dallas (6 August to 24 November 2024),[citation needed] and Velocity Esports in Schaumburg (20 December 2024 until the store's closure on 5 March 2025).

Following these tests, Sega showcased Maimai DX at Amusement Expo International 2025 in Las Vegas on March 19 and 20, acting as the game's official Western debut.[citation needed] From September that year, cabinets began officially shipping to Round 1 locations across the United States, starting in California.[citation needed] Cabinets have also been shipped to other American arcades, including Dave & Buster’s and Kiddleton locations.

Gameplay

Demonstration of the interface and gameplay of Maimai. This clip features all basic note types: Tap, Hold, Slide, Touch and Touch Hold, as well as their variants Paired and Break.

Overview

The defining feature of Maimai's arcade cabinet is its striking resemblance to a front-loading washing machine. Early advertisements and promotional materials contained different joke catchphrases, such as 'It's not a washing machine!' and 'No water.' At its first deployment test, Maimai had 'No washing' written on its cabinet. Up to 2 players can play together per cabinet, and up to 4 with a second cabinet. The original design was revealed to have been made in collaboration with Sharp in Sega's Maimai LIVE 2014 Washing Festival event.

Since the cabinet uses only one computer for both players, if a player is already playing on a machine, the second player's input will not work at all until the end of the game.[citation needed]

Various kinds of notes will appear at the center and approach the outer rim of the circular touchscreen. The player must tap, hold, or slide on the touchscreen or surrounding buttons in time with the music, depending on the type of note.[citation needed]

There are 5 types of input-timing judgements (ranging from least to most accurately timed): 'Miss', 'Good', 'Great', 'Perfect', and 'Critical Perfect', and may be set to also show 'Late' or 'Early'. In-game settings can be toggled to enable different displays to show the different types of judgements based on the player's preference.

Like other touch-based arcade rhythm games, such as Chunithm and Wacca, many players wear gloves during gameplay to dampen the impact of hitting buttons and allow for easier sliding on the screen's surface, as well as minimize injuries caused by friction, especially while playing at higher difficulties.

Since the MURASAKi PLUS update (MURASAKi cabs shown), players can play songs with other players on a second local cabinet in real time.

Songs

The game's song library is regularly updated and sorted into categories based on where they originated, with the main categories being[citation needed]:

  • Pops & Anime: J-pop, VTuber songs and anime soundtracks released under mainstream labels.
  • Niconico & Vocaloid: Songs originally uploaded to Niconico, or using a voice synthesizer such as Vocaloid, CeVIO AI, or Synthesizer V.
  • Touhou Project (東方Project): Arrangements of soundtracks from the Touhou Project bullet hell franchise.
  • Game & Variety: Songs originating from other games, as well as independently released music.
  • Maimai: Songs exclusively commissioned for Maimai.
  • Ongeki & Chunithm: Songs originating from Ongeki  [ja] and Chunithm, two other rhythm games also developed by Sega.

Each song has four or five playable charts at varying levels of difficulty. The four base difficulty levels are Basic, Advanced, Expert, and Master. There was also a fifth 'Easy' difficulty below Basic, but it was removed entirely in DX. Some songs have an additional "Re:Master" chart which may be added either on release or in a later version.

Every chart is also assigned a numerical level from 1 to 15. With the exception of levels 1-6 and 15, there is also a harder '+' equivalent for each level (e.g., 7+, 9+, 11+,...). Since BUDDiES PLUS, the + label is for charts where the internal level difficulty has a decimal of .6 or higher (7.6 to 7.9 are 7+).[citation needed]

Scoring

Maimai's scoring system involves alphabetical ranks decided by a percentage score calculated based on the player's cumulative note judgements.[citation needed] To "clear" a song, players must score at least 80% for an A rank. Since Maimai DX, the alphabetical ranking system ranges from D to SSS+. The maximum possible percentage obtainable, achieved when a player hits all notes as Perfect or higher while hitting all 'Break' notes with Critical Perfect, is 101%, officially named an "All Perfect+" since MiLK Plus.[citation needed]

Every chart is assigned a "rating" number based on its difficulty, which ends with a hidden internal decimal constant. The game's songs are split into old and new categories for a player's rating calculation; songs released within the previous and current version of the game are considered new songs, while songs released in past versions are considered old songs (including Re:Master charts added for old songs during a "new song" version). The player's rating is calculated as the sum of the ratings of the top 15 new songs and top 35 old songs. Rating numbers are displayed alongside the player's username, and unique badges are assigned to certain rating ranges. As of CiRCLE, achieving "All Perfect" on a chart gives it one additional rating point.

Grade Certification

Grade Certification (段位認定, dan'i nintei; also known as Dan Certification or simply Dan, formerly known in FiNALE as FiNALE Course and Survival Course in MiLK and MiLK PLUS) is an alternate game mode where players have to complete a course of four charts without reducing their life to 0. Each course starts with a certain amount of life, and decreases for each non-Perfect judgement. During gameplay, the center of the display will show the current remaining life. During intermissions, if the previous song was cleared (achieved A rank or higher), the player is awarded bonus life (amount cannot exceed the initial maximum). If the life counter reaches 0, the course will still continue until the end (except in True Dan courses), but is considered failed, and no more life bonuses are given.[citation needed]

Since Splash PLUS, players can choose between Regular Grade Certification courses, with ten predetermined courses, and Random Grade Certification courses, eight courses with a randomized selection of charts determined by its difficulty, with four courses for each difficulty.

It is not to be confused with another alternative game mode with the same name present from PiNK PLUS to MiLK PLUS, in which the player needs to clear every song with S rank in the chosen course.[citation needed]

Regular Grade Certification

In Regular Grade Certification, the category is divided into 10 courses, each increasing in difficulty. When the player passes a course higher than their best, the corresponding Grade Certification badge can be displayed on the player's nameplate.

True Grade Certification

After a player clears the tenth Grade Certification course, True Grade Certification (真段位認定, shin dan'i nintei; formerly known as Secret Grade Certification in Finale Course) is unlocked the next time the player enters Grade Certification. True Grade Certification is similar to Regular Grade Certification: ten increasingly difficult courses with an extra "Master" course (真皆伝, shin kaiden; in-game FiNALE Course lacks this) after the tenth True Dan. All courses have 50 life, −2 penalty for Great, −3 for Good, and −5 for Miss, and only a 10 life bonus between charts (5 life bonus on True Master Dan). When the life counter reaches 0 in these courses, the game ends immediately. When a True Dan course is passed, along with an updated badge, a nameplate corresponding to the course is awarded, which the player can display on their sub-monitor above.[citation needed]

After clearing True Master Dan, a new course is introduced on the next play of Grade Certification mode, called Hidden Master Dan (裏皆伝, ura kaiden), where players endure four of the hardest songs in the game with only 10 life. As they will incur a penalty of -1 for Great, -3 for Good, and -10 for Miss (instantly failing the course)—and no regeneration between charts—players must achieve a near-perfect run to clear this course.

Random Grade Certification

In a Random Grade Certification course, four random charts are chosen (charts can repeat in this category) based on the difficulty chosen: Expert or Master (Random Master courses can include Re:Master charts), split into four difficulties, each only choosing charts within a level and difficulty range. The amount of life given for the course decreases for each course difficulty. Unlike the other categories, no badge is awarded for clearing a Random course.[citation needed]

Challenges

Throughout the series, there have been challenges that are or were present in some versions of Maimai.[citation needed]

Perfect Challenge

Perfect Challenge (introduced in Splash) is a challenge where the player has to clear a predetermined song of a ちほー, or area, without fully depleting a set amount of life (similar to Grade Certification). Each non-perfect judgment reduces life by one, and the track ends immediately when life reaches 0. The amount of life for a Perfect Challenge starts at 1 and increases over time, usually a few days.

Pandora Boxxx

Pandora Boxxx (stylized in all caps) was a four-stage challenge exclusive to Maimai FiNALE, which ran from December 18th, 2018 up until FiNALE's online service closure. When a player clears a set song in each of the six phases of Stage 1, they unlock the song for use in regular play and receive an emblem for the corresponding song after achieving an SS rank. After players collected all six emblems for the first time, the next time players played Pandora Boxxx, they automatically entered Stage 2 and played the Master chart of "Pandora Paradoxxx" (stylized in all caps) by Sakuzyo, costing all emblems for the difficulty chosen. All subsequent sessions in Pandora Boxxx after obtaining the emblems do not force the player to play Pandora Paradoxxx. After clearing Pandora Paradoxxx, players progress to Stage 3, where players have to play all six songs from Stage 1 again in Re:Master difficulty; similarly, for Stage 4, players play the Re:Master chart of Pandora Paradoxxx. At level 15, it is one of three charts with the highest difficulty level in the game. After the player clears Stage 4, the challenge is complete, and a bonus song plays.

Kaleidxscope

Kaleidxscope (stylized as KALEID×SCOPE and pronounced "kaleidoscope") was a challenge starting in PRiSM and ending in PRiSM PLUS. It was available to play exclusively from PRiSM to CiRCLE, and was discontinued in CiRCLE PLUS. It is split into five Phases, with the first Phase further separated into six stages for the first six gates.

To unlock each gate, players must complete the gate's corresponding Area and, until CiRCLE, obtain a key through hidden requirements. Players may enter unlocked gates and play their respective Kaleidxscope course, akin to a Grade Certification course, albeit with three songs instead of four. Unlike in Pandora Boxxx, gate clears are permanent and are not separated between difficulties, but only the highest difficulty can be chosen at the start of the gate's announcement, and lower difficulties are unlocked as life counters are relaxed. The six gates of Phase 1 are:

  • Blue Gate, unlocked by completing "Sky Street Area 6" and playing all twenty-nine Youth Area tracks.
  • White Gate, unlocked by completing "Heaven Area 8", equipping the Latent Kingdom frame, and playing one set consisting of only songs by Kanon Oguni.
  • Violet Gate, unlocked by completing "Black Rose Area 10", setting the character Owl as the tour leader, and playing songs only from Kotonoha Project.
  • Black Gate, unlocked by completing "Metropolis Area 9" and playing all Japanese King of Performai qualifier and finale songs.
  • Yellow Gate, unlocked by completing the "Hajimari Area" and using the "Random Song" feature to roll and play one chart from a set of predetermined charts.
  • Red Gate, unlocked by completing "Dragon Area 4" and playing all songs that either explicitly have "dragon" in their title or originated from the Yakuza (Like a Dragon) game franchise.

After all gates were completed, Phase 2 was unlocked, starting with Prism Tower, which was unlocked after completing "7sRef Area 4". After completing the Prism Tower stage, the player can play Phase ERROR, a Kaleidxscope course. The final song appeared glitched without a title, difficulty, or artist, and at the end, impossible patterns of notes would flood the screen, and the cabinet would supposedly "crash", displaying a blue screen of death. After this, Phase 2 ends and the glitched song is no longer accessible.[citation needed]

Phase 3 of Kaleidxscope began after enough people entered the error code displayed on the blue screen after the "crash", which began a livestream showcasing the music video for After Pandora, the sequel to Pandora Paradoxxx. After the livestream ended, the Gate of Hope opened as a Kaleidxscope course, ending with After Pandora.[citation needed]

After clearing the Gate of Hope, players may access the final phase of Kaleidxscope, the song Xaleid◆scopix by Xi. Upon starting, a cutscene plays, the song reveals its name and artist, and enters its Re:Master form (if it was the selected difficulty).[citation needed] After clearing Xaleid◆scopix, the cabinet displays a special artwork, thanking the player and congratulating them on completing Kaleidxscope, and a bonus song plays.

Maimai DX NET

Maimai DX NET (formerly Maimai NET) is Maimai's website for players to access their account. To enable these services, a Sega ID or another IC card with play data must be linked. Players can use an 'Aime' IC card or Osaifu-Keitai compatible phone with the machine to log into their account. From 25 October 2018 onwards, with the introduction of the Amusement IC standard, IC cards from other developers such as 'e-Amusement' and 'Bandai Namco Passport' cards will also work with Maimai.

Players can access Maimai DX NET to view detailed information on their account, such as scores and achievements, as well as manage their settings. It was possible to link a niconico account to upload a recording of one play from the built-in camera. This integration was removed with the release of Maimai DX in 2019, and replaced with a static camera to save a commemorative photo at the end of a game, which would become accessible on Maimai DX NET. The camera is not available on the North American release of the game.[citation needed]

Incidents

See ALL.Net/Service incidents

Series

The following are release dates for Japan only.

Characters

Derakkuma (でらっくま)
Voiced by: Suzuko Mimori
Kanadera (カナデラ)
Voiced by: Asaki Yuikawa
Milk (みーるく, Miiruku)
Voiced by: Asuka Ito
Shama (しゃま)
Voiced by: Atsumi Tanezaki
Otohime (乙姫)
Voiced by: Yū Asakawa
Ras (ラズ, Razu)
Voiced by: Ayane Sakura
Chiffon (シフォン, Shifon)
Voiced by: Mako
Salt (ソルト, Soruto)
Voiced by: Hiromi Igarashi

Notes

  1. ↑ The default setting shows only four judgements: 'Miss', 'Good', 'Great', and 'Perfect', and lack 'Late' and 'Early' specifiers.
  2. ↑ Except for mainland China, where players are required to log in with a QR code generated by the official WeChat account.

References

  1. ↑ "Maimai GreeN 預定於2月26日進行版本升級為maimai GreeN PLUS。" (in Chinese). SEGA Taiwan. 24 February 2012. Retrieved 10 February 2015.
  2. ↑ "更正啟事:日本國內maimai 預定於2月26日進行版本升級。 日本以外 海外地區預定是3月3日開始進行版本升級。" (in Chinese). SEGA Taiwan. 26 February 2012. Retrieved 10 February 2015.
  3. ↑ "精文世嘉最新音乐游戏"舞萌"亮相上海CCG 萌翻全场" (in Chinese). 中国文化贸易促进网. 17 December 2012. Archived from the original on 6 February 2015. Retrieved 12 February 2015.
  4. ↑ "maimai Pink Plus Localized Cabinets Spotted at Dave & Buster's Irvine!". bemanistyle ♪. 5 November 2016. Archived from the original on 11 November 2016. Retrieved 5 November 2016.
  5. ↑ ""New arcade rhythm game maimai Pink Plus is available now at only Puente Hills Mall store for a limited time!" -Round1USA Twitter".
  6. 1 2 maimai大説明会 byコハD, 10 July 2019, retrieved 15 April 2022
  7. ↑ "Arcades". ZIv. Retrieved 3 June 2023.
  8. ↑ "Round1 Bowling and Arcade New Arcade Games". Round1 USA. Retrieved 14 October 2026.
  9. ↑ "maimai Finale". Arcade Club. Archived from the original on 20 October 2020. Retrieved 3 June 2023.
  10. ↑ "Instagram".
  11. ↑ "SEGA Amusements launches maimai DX at Amusement Expo! | READ MORE | Sega". segaarcade.com. Retrieved 7 April 2025.
  12. ↑ "Ikigai Arcade on X (formerly known as twitter)".
  13. ↑ "maimai DX International Version|LOCATION". location.am-all.net. Retrieved 10 March 2026.
  14. ↑ @performai (10 August 2012). "Register" (Tweet) (in Japanese) – via Twitter.
  15. ↑ "セガとシャープが、またやらかした!? 洗濯機が『maimai』の中に…今後の展開にも要注目". インサイド (in Japanese). 17 February 2015. Retrieved 15 April 2022.
  16. ↑ Umanami, Rei (2 September 2014). "maimai収録楽曲のアーティストが熱唱! 6時間のライブで燃えあがった「maimai LIVE 2014 洗濯祭~」をレポート". 4Gamer.net (in Japanese). Aetas, Inc. Retrieved 15 April 2022.
  17. ↑ "セガとシャープがまさかのコラボ!maimai仕様の「プラズマクラスター洗濯機」がついに実現". インサイド (in Japanese). 4 August 2014. Retrieved 15 April 2022.
  18. ↑ "【徒然ゲーム音楽語り】第5回 反射ゲーなら怖くないもん !音ゲースペシャル ― 各音ゲーの特徴を紹介" (in Japanese). インサイド. 13 August 2013. Retrieved 12 February 2015.
  19. ↑ "夏なのにゲームセンターで手袋!?AC「maimai GreeN」スムーズでスピーディな動きを実現させるための手袋が活躍中" (in Japanese). Gamer. 2 August 2013. Retrieved 5 February 2015.
  20. ↑ "SEGA 新遊戲機台 mai mai 場測前夜祭現場報導" (in Japanese). aniarc news 動漫新聞. 2 June 2012. Archived from the original on 10 February 2015. Retrieved 10 February 2015.
  21. 1 2 "9/18(木) 『maimai でらっくす CiRCLE』稼働日決定のお知らせ". info-maimai.sega.jp (in Japanese).
  22. 1 2 "3/19(木) 『maimai でらっくす CiRCLE PLUS』稼働日決定のお知らせ". info-maimai.sega.jp (in Japanese). Retrieved 10 March 2026.
  23. ↑ "Other Elements 1|maimai DX International ver". Other Elements 1|maimai DX International ver. Retrieved 10 September 2022.
  24. ↑ FiNALE(フィナーレ)の新要素. maimai MiLK FiNALE(マイマイ フィナーレ)|セガ音ゲー (in Japanese). Retrieved 30 June 2026.
  25. ↑ 12/14「maimai MiLK」(新バージョン)稼働日決定のお知らせ. maimai MiLK FiNALE(マイマイ フィナーレ)|セガ音ゲー (in Japanese). Retrieved 21 July 2026.
  26. ↑ 3/18(木) 「maimai でらっくす Splash PLUS」稼働日決定のお知らせ. info-maimai.sega.jp (in Japanese). Retrieved 30 June 2026.
  27. ↑ その他の要素1 - あそびかた. maimai でらっくす CiRCLE PLUS 公式サイト|セガ音ゲー (in Japanese). Retrieved 30 June 2026.
  28. ↑ "9/17 (木)「maimai でらっくす Splash」稼働日決定のお知らせ". maimai でらっくす MAGiCAL 公式サイト|セガ音ゲー (in Japanese). Retrieved 17 October 2026.
  29. ↑ "その他の要素2 - あそびかた". maimai でらっくす MAGiCAL 公式サイト|セガ音ゲー (in Japanese). Retrieved 17 October 2026.
  30. ↑ "FiNALE(フィナーレ)の新要素". maimai MiLK FiNALE(マイマイ フィナーレ)|セガ音ゲー (in Japanese). Retrieved 21 July 2026.
  31. ↑ "maimai でらっくす公式 (@maimai_official) on X". X (formerly Twitter). 17 December 2018. Retrieved 21 July 2026.
  32. ↑ "12/13「maimai FiNALE」(新バージョン)稼働日決定のお知らせ". maimai MiLK FiNALE(マイマイ フィナーレ)|セガ音ゲー (in Japanese). Retrieved 21 July 2026.
  33. ↑ "9/12(木)~「KALEIDXSCOPE -青春エリア-」オープン!". info-maimai.sega.jp (in Japanese). Retrieved 29 July 2026.
  34. ↑ "「カレイドスコープモード」の開催期間につきまして". info-maimai.sega.jp (in Japanese). Retrieved 29 July 2026.
  35. ↑ "9/18(木) 『maimai でらっくす CiRCLE』稼働日決定のお知らせ". info-maimai.sega.jp (in Japanese). Retrieved 8 October 2026.
  36. ↑ "7/11(金)「7sRefちほー4」オープン!さらに、「オンゲキ&CHUNITHM」に新曲追加!". info-maimai.sega.jp (in Japanese). Retrieved 5 November 2026.
  37. 1 2 "Konami Amusement, Sega Interactive, and Bandai Namco Entertainment Agree on Unified System for Arcade Game IC Cards - Planned for Introduction in Summer 2018". www.konami.com. Konami Amusement Co., Ltd. Archived from the original on 10 June 2020. Retrieved 24 June 2020.
  38. ↑ "About maimai|maimai DX International ver". About maimai|maimai DX International ver. Retrieved 14 December 2025.
  39. ↑ Sega, (C). "Aimeサービスサイト". Aimeサービスサイト (in Japanese). Retrieved 14 December 2025.
  40. ↑ "ダンスがテーマなセガの音楽ゲーム『maimai』稼働開始 ― 動画撮影・ニコニコ動画にも対応". インサイド (in Japanese). 11 July 2012. Retrieved 14 December 2025.
  41. ↑ "maimai開発チームのブログ". 9 August 2013. Archived from the original on 9 August 2013. Retrieved 15 April 2022.
  42. ↑ "maimai開発チームのブログ". 2 March 2014. Archived from the original on 2 March 2014. Retrieved 15 April 2022.
  43. ↑ "過去のお知らせ(2014年)|【maimai ORANGE PLUS (マイマイ オレンジ プラス)】セガ音ゲー". 24 November 2015. Archived from the original on 24 November 2015. Retrieved 15 April 2022.
  44. ↑ "過去のお知らせ(2015年9月以前)|【maimai ORANGE PLUS (マイマイ オレンジ プラス)】セガ音ゲー". 13 November 2015. Archived from the original on 13 November 2015. Retrieved 15 April 2022.
  45. ↑ "お知らせ|【maimai ORANGE PLUS (マイマイ オレンジ プラス)】セガ音ゲー". 7 November 2015. Archived from the original on 7 November 2015. Retrieved 15 April 2022.
  46. ↑ "【maimai PiNK (マイマイ ピンク)】2015年12月9日稼働!セガ音ゲー". 6 December 2015. Archived from the original on 6 December 2015. Retrieved 15 April 2022.
  47. ↑ "maimai PiNK PLUS (マイマイ ピンク プラス)|セガ音ゲー". 18 July 2016. Archived from the original on 18 July 2016. Retrieved 15 April 2022.
  48. ↑ "maimai MURASAKi (マイマイ ムラサキ) |セガ音ゲー". 25 December 2016. Archived from the original on 25 December 2016. Retrieved 15 April 2022.
  49. ↑ "maimai MURASAKi PLUS (マイマイ ムラサキ プラス)|セガ音ゲー". 16 June 2017. Archived from the original on 16 June 2017. Retrieved 15 April 2022.
  50. ↑ "maimai MiLK PLUS(マイマイ ミルク プラス)|セガ音ゲー". 19 June 2018. Archived from the original on 19 June 2018. Retrieved 15 April 2022.
  51. ↑ "maimai FiNALE (マイマイ フィナーレ) 12/13稼働|セガ音ゲー". 11 December 2018. Archived from the original on 11 December 2018. Retrieved 15 April 2022.
  52. ↑ 国内外「maimai」シリーズの稼働状況に関して (in Japanese)
  53. ↑ @maimai_official (23 January 2020). "Register" (Tweet) (in Japanese) – via Twitter.
  54. ↑ "maimai でらっくす Splash公式サイト|セガ音ゲー". 21 September 2020. Archived from the original on 21 September 2020. Retrieved 15 April 2022.
  55. ↑ "maimai でらっくす Splash PLUS公式サイト|セガ音ゲー". 23 March 2021. Archived from the original on 23 March 2021. Retrieved 15 April 2022.
  56. ↑ "maimai でらっくす UNiVERSE公式サイト|セガ音ゲー". 21 September 2021. Archived from the original on 21 September 2021. Retrieved 15 April 2022.
  57. ↑ "9/15(木) 『maimai でらっくす FESTiVAL』稼働日決定のお知らせ". info-maimai.sega.jp (in Japanese).
  58. ↑ "3/23(木) 『maimai でらっくす FESTiVAL PLUS』稼働日決定のお知らせ". info-maimai.sega.jp (in Japanese).
  59. ↑ "9/14(木) 『maimai でらっくす BUDDiES』稼働日決定のお知らせ". info-maimai.sega.jp (in Japanese).
  60. ↑ "3/21(木) 『maimai でらっくす BUDDiES PLUS』稼働日決定のお知らせ". info-maimai.sega.jp (in Japanese).
  61. ↑ "9/12(木) 『maimai でらっくす PRiSM』稼働日決定のお知らせ". info-maimai.sega.jp (in Japanese).
  62. ↑ "3/13(木) 『maimai でらっくす PRiSM PLUS』稼働日決定のお知らせ". info-maimai.sega.jp (in Japanese).
  63. ↑ "9/17(木) 『maimai でらっくす MAGiCAL』本日稼働開始!". info-maimai.sega.jp (in Japanese). Retrieved 2 October 2026.