Marching triangles

In computer graphics, the problem of transforming a cloud of points on the surface of a three-dimensional object into a polygon mesh for the object can be solved by a technique called marching triangles. This provides a faster alternative to other methods for the same problem of surface reconstruction, based on Delaunay triangulation.

References

Uses material from the Wikipedia article Marching triangles, released under the CC BY-SA 4.0 license.