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| Moves | 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4 Nf6 5.0-0 Be7 6.Re1 b5 7.Bb3 0-0 8.c3 d5 | ||||||||||||||||||||||||||||||||||||||||||||
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| ECO | C89 | ||||||||||||||||||||||||||||||||||||||||||||
| Parent | Ruy Lopez | ||||||||||||||||||||||||||||||||||||||||||||
| Synonyms |
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The Marshall Attack (also called Marshall Counterattack, and Marshall Gambit) is a chess opening characterised by the moves:
The Marshall Attack is an aggressive line in the Ruy Lopez, Closed Defence, where Black sacrifices a pawn by playing d5 to gain initiative and a kingside attack. Frank Marshall famously debuted it in his game against José Raúl Capablanca in 1918. Although Marshall lost the game, the opening gained popularity and was adopted by many top players, still seeing use today at the top level by players such as Levon Aronian and Ding Liren. It is of particular theoretical importance as a way for Black to play actively and avoid the so-called "Spanish Torture" of the Closed Ruy Lopez. Moreover, it has led to the development of several "Anti-Marshall" lines designed to avoid it.
The Marshall Attack had been played before 1918 by lesser-known players and possibly by Marshall himself in 1917. Its most famous game, called "one of the most famous games in history" by Chessbase Chess News, is Capablanca vs. Marshall, played in 1918 at the Manhattan Chess Club in New York. It is often said that Marshall had secretly prepared the gambit for use against Capablanca since his defeat in their 1909 match, though this is unproven. The most common counterclaim is that Marshall had used a similar approach in 1917, playing the Steiner Variation against Walter Frere. However, chess historian Edward Winter found no clear evidence of the date for the Frere game; there are several games between 1910 and 1918 where Marshall passed up opportunities to use the Marshall Attack against Capablanca. In a game played in Havana in 1893, four Cuban amateurs in consultation played the Marshall against the visiting Carl Walbrodt, following up with the dubious 9...e4?!.
Since its debut, many top players have adopted the opening and further developed its theory, notably Boris Spassky in his 1965 match against Mikhail Tal. An important improvement over Marshall's game against Capablanca was 11...c6 instead of 11...Nf6. The theory of the Marshall has continued to evolve, some lines having been analysed to move 30 or more. The Marshall requires considerable preparation and theoretical knowledge. Between two well-prepared players, the usual result is a draw. Many top players avoid the Marshall as White because of this drawing tendency, rather than to avoid complications.
| a | b | c | d | e | f | g | h | ||
| 8 | 8 | ||||||||
| 7 | 7 | ||||||||
| 6 | 6 | ||||||||
| 5 | 5 | ||||||||
| 4 | 4 | ||||||||
| 3 | 3 | ||||||||
| 2 | 2 | ||||||||
| 1 | 1 | ||||||||
| a | b | c | d | e | f | g | h | ||
The main line of the Marshall extends to move 14, though multiple variations exist for both White and Black.
9.exd5
9.d3 is harmless – Black can easily equalise with 9...dxe4 10.dxe4 Qxd1 11.Bxd1. If 9.d4, 9...exd4 10.e5 Ne4 11.cxd4 Bf5 is also satisfactory for Black.
9...Nxd5
9...e4!?, the Herman Steiner Variation, is not considered sound. After 10.dxc6 exf3 the principled move 11.d4! leads to an advantage for White.
10.Nxe5
Alternatives include:
10...Nxe5 11.Rxe5 c6
This move was found independently by Marshall and by Stuart Milner-Barry in the late 1930s. Marshall originally played 11...Nf6 in the famous 1918 game against Capablanca, who defended accurately to win. Later, Marshall experimented with 11...Bb7 before coming to the conclusion that 11...c6 is best, and since at least the late 1940s it has been regarded as the main line.
12.d4 Bd6 13.Re1 Qh4 14.g3 Qh3 (see diagram)
White's kingside has lost an important defender in the f3-knight and Black gets the initiative with threats against the white king (see diagram). Black's ideas are playing 15...Bg4 with tempo, developing with ...Rae8 (and possibly playing ...Re6–h6) and playing ...f5 followed by ...f4 to activate the dark-square bishop on d6.
15.Be3, White's older and more common response, has the idea of 15...Bg4 16.Qd3 with the idea of developing the knight to d2 and from there to either f3 or f1 to aid the defence. |
In this unclear position following 15.Re4 g5!?, White's best move is 16.Qf1, and after 16...Qh5 17.Nd2 Bf5, the sacrificial 18.f3! complicates the position.
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White's two primary lines are the older, more principled 15.Be3 (first diagram), developing and cutting off the e-file, and the newer, sharper line 15.Re4 g5!? (second diagram), inviting Black into a risky middlegame where White often sacrifices the exchange to build up defences.
White suffers from an under-developed queenside and faces some difficulties developing their remaining knight since the pawn on c3 blocks its most natural development square. However, White may reach an endgame with a pawn advantage if they are able to neutralise Black's initiative and stabilise. To this end, White often plays a4 to break up Black's pawn structure and get their a1-rook into the game.
In top-level games, the Marshall Attack has a very high draw rate, however, as Black's compensation for the pawn is excellent, and with precise play, White can avoid the initiative and trade down into an equal endgame where neither side has winning chances. In amateur play, Black has excellent chances if the opponent is unprepared or plays imprecisely, as Black's attack is very natural and easy to play.
The name "anti-Marshall" is commonly associated with the move 8.a4, or more generally with any move other than 8.c3. 8.a4 was the most popular anti-Marshall for many years owing to Garry Kasparov's victory over Nigel Short in the 1993 World Chess Championship. Since then, however, the viability of 8...b4 in response to 8.a4 has been demonstrated, leading to an increase in popularity for 8.h3. Other "anti-Marshall" moves include 8.d4, 8.d3, 8.Bd5, 8.Nc3 and 8.a3.
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