Non-atomic game

In game theory, a non-atomic game (NAG) is a generalization of the normal-form game to a situation in which there are so many players so that they can be considered as a continuum. NAG-s were introduced by David Schmeidler; he extended the theorem on existence of a Nash equilibrium, which John Nash originally proved for finite games, to NAG-s.

Motivation

Schmeidler motivates the study of NAG-s as follows:

"Nonatomic games enable us to analyze a conflict situation where the single player has no influence on the situation but the aggregative behavior of "large" sets of players can change the payoffs. The examples are numerous: Elections, many small buyers from a few competing firms, drivers that can choose among several roads, and so on."

Definitions

In a standard ("atomic") game, the set of players is a finite set. In a NAG, the set of players is an infinite and continuous set P, which can be modeled e.g. by the unit interval [0,1]. There is a Lebesgue measure defined on the set of players, which represents how many players of each "type" there are.

Each player can choose one of m actions ("pure strategies"). Note that the set of actions, in contrast to the set of players, remains finite as in standard games. Players can also choose a mixed strategy - a probability distribution over actions. A strategy profile is a measurable function from the set of players P to the set of probability distributions on actions; the function assigns to each point p in P a probability distribution x(p); it represents the fact that the infinitesimal player p has chosen the mixed strategy x(p).

Let x be a strategy profile. The choice of an infinitesimal player p has no effect on the general outcome, but affects his own payoff. Specifically, for each pure action j in {1,…,m} there is a function uj that maps each player p in P and each strategy profile x to the utility that player p receives when he plays j and all the other players play as in x. As player p plays a mixed strategy x(p), his payoff is the inner product x(p)⋅u(p,x).

A strategy profile x is called pure if x(p) is a pure strategy for almost every p in P.

A strategy profile x is called an equilibrium if for almost every player p and every mixed strategy y, it holds that x(p)⋅u(p,x)≥y⋅u(p,x).

Existence of equilibrium

David Schmeidler proved the following theorems for the case P=[0,1]:

Theorem 1. If for all p the function u(p,⋅) is weakly continuous from L1([0,1]) to ℝ, and for all x and i, j the set {p∣ui(p,x)>uj(p,x)} is measureable, then an equilibrium exists.

The proof uses the Glicksberg fixed-point theorem.

Theorem 2. If, in addition to the above conditions, u(p,x) depends only on the action-integrals of the strategy profile, that is, on (∫Pxj(t)dt)j∈{1,…,m}, then a pure-strategy equilibrium exists.

The proof uses a theorem by Robert Aumann. The additional condition in Theorem 2 is essential: there is an example of a game satisfying the conditions of Theorem 1, with no pure-strategy equilibrium. David Schmeidler also showed that Nash's equilibrium theorem follows as a corollary from Theorem 2. Specifically, given a finite normal-form game G with n players, one can construct a non-atomic game H such that each player in G corresponds to a sub-interval of P of length 1/n. The utility function is defined in a way that satisfies the conditions of Theorem 2. A pure-strategy equilibrium in H corresponds to a Nash equilibrium (with possibly mixed strategies) in G.

Finite number of types

A special case of the general model is that there is a finite set T of player types. Each player type t is represented by a sub-interval of Pt of the set of players P. The length of the sub-interval represents the amount of players of that type. For example, it is possible that 1/2 the players are of type 1, 1/3 are of type 2, and 1/6 are of type 3. Players of the same type have the same utility function, but they may choose different strategies.

Nonatomic congestion games

A special sub-class of nonatomic games contains the nonatomic variants of congestion games (NCG). This special case can be described as follows.

NCG-s were first studied by Milchtaich, Friedman and Blonsky. Roughgarden and Tardos studied the price of anarchy in NCG-s.

Computing an equilibrium in an NCG can be rephrased as a convex optimization problem, and thus can be solved in wealky-polynomial time (e.g. by the ellipsoid method). Fabrikant, Papadimitriou and Talwar presented a strongly-polytime algorithm for finding a PNE in the special case of network NCG-s. In this special case there is a graph G; for each type i there are two nodes si and ti from G; and the set of strategies available to type i is the set of all paths from si to ti. If the utility functions of all players are Lipschitz continuous with constant L, then their algorithm computes an e-approximate PNE in strongly-polynomial time - polynomial in n, L and 1/e.

Generalizations

The two theorems of Schmeidler can be generalized in several ways:: Final remarks 

See also

References

  1. 1 2 3 4 Schmeidler, David (1973-04-01). "Equilibrium points of nonatomic games". Journal of Statistical Physics. 7 (4): 295–300. Bibcode:1973JSP.....7..295S. doi:10.1007/BF01014905. ISSN 1572-9613.
  2. ↑ Milchtaich, Igal (1996). "Congestion Models of Competition". The American Naturalist. 147 (5): 760–783. Bibcode:1996ANat..147..760M. doi:10.1086/285878. ISSN 0003-0147. JSTOR 2463089. S2CID 55004212.
  3. ↑ Friedman, Eric J. (1996-09-01). "Dynamics and Rationality in Ordered Externality Games". Games and Economic Behavior. 16 (1): 65–76. doi:10.1006/game.1996.0074. ISSN 0899-8256.
  4. ↑ Blonski, Matthias (1999-08-01). "Anonymous Games with Binary Actions". Games and Economic Behavior. 28 (2): 171–180. doi:10.1006/game.1998.0699. ISSN 0899-8256.
  5. ↑ Roughgarden, Tim; Tardos, Éva (2004-05-01). "Bounding the inefficiency of equilibria in nonatomic congestion games". Games and Economic Behavior. 47 (2): 389–403. doi:10.1016/j.geb.2003.06.004. ISSN 0899-8256. S2CID 10778635.
  6. ↑ Fabrikant, Alex; Papadimitriou, Christos; Talwar, Kunal (2004-06-13). "The complexity of pure Nash equilibria". Proceedings of the thirty-sixth annual ACM symposium on Theory of computing. STOC '04. New York, NY, USA: Association for Computing Machinery. pp. 604–612. doi:10.1145/1007352.1007445. ISBN 978-1-58113-852-8. S2CID 1037326.