Pyglet

Pyglet is a library for the Python programming language that provides an object-oriented application programming interface for the creation of games and other multimedia applications. pyglet runs on Microsoft Windows, macOS, and Linux; it is released under the BSD Licence. pyglet was first created by Alex Holkner.

Features

Pyglet is written entirely in Python. Images, video, and sound files in a range of formats can be done natively but can also be expanded with the libav and ffmpeg libraries. It requires no external dependencies.

Text display and formatting

Image and sprite work

Graphics

Events and file system

Sprites, text layouts, and text functions are implemented. Multi-level lists are supported and can be created using HTML. Different sections of the displayed document can have distinct styles. A built-in caret provides support for text editing, resembling many features of a UI text input caret.

Example

from pyglet.window import Window
from pyglet.app import run

window = Window(caption="Hello world!", width=640, height=480)

run()

In this example, lines 1-2 import the pyglet module's necessary components. Line 4 creates a window, and line 6 calls pyglet to run its event loop. Optionally an update rate (in frames per second) can be specified in a rate parameter.

See also

References

  1. ↑ Briggs, Anthony (2012-02-12). Hello! Python. Simon and Schuster. ISBN 978-1-63835-152-8.
  2. ↑ Paz, Alejandro Rodas de; Howse, Joseph (2015-09-28). Python Game Programming By Example. Packt Publishing Ltd. ISBN 978-1-78528-391-8.
  3. ↑ Choudhury, Ambika (2020-06-12). "Top Python Frameworks For Game Development". Analytics India Magazine. Retrieved 2024-04-12.