Sdaw

Sdaw
DevelopersFabrice Caillaud
Lionel Caillaud
Arnaud Dewilde
PublisherLankhor
PlatformAmstrad CPC
Release1990
GenreAction-adventure game
ModeSingle-player

Sdaw is a 1990 action game developed by Fabrice Caillaud, Lionel Caillaud and Arnaud Dewilde, and published by Lankhor for the Amstrad CPC.

Plot

In the aftermath of a global disaster (World War III), the world is left in ruins, with most humans transformed into mutants. A handful of survivors engineered a sophisticated robot known as S.D.A.W. (System de Defense Anti-Wobblegobblegobbledegook). Players assume control of S.D.A.W and operate from sewers, tasked with the mission of eliminating unwanted occupants by restraining and dismantling them.

Development

Sdaw has a 16 colour palette and the game world's labyrinth has around 200 screens. its use of "mode 0" allowed for graphics that were very difficult to find at the time.

Reception

Sdaw received an 82% from Amstrad 100%, 60% from Joystick, and Tilt gave it a B.

MicroNews felt that a bit of extra care to the design, for instance in its animations, would have livened up the game.

References

  1. ↑ Fredo_L. "Lankhor.net". www.lankhor.net. Retrieved 2018-03-21.
  2. 1 2 "Sdaw preview". Joystick 10. November 1990. p. 72. Retrieved 2018-03-21.
  3. ↑ "Les adventures de Lankhor". Amstrad 100% (Issue 31). November 1990.
  4. ↑ "Sdaw". Amstrad 100%. No. 32. December 1990. pp. 36–37.
  5. ↑ "Sdaw". Joystick. No. 12. January 1991.
  6. ↑ "Sdaw". Tilt. No. 88. p. 112.
  7. ↑ B.J. (January 1991). "Sdaw". MicroNews. No. 44. pp. 56–57.