Set (card game)

Set
Three cards from a Set deck. These cards each have a unique number, symbol, shading, and color, and are thus a "set".
TypeReal-time
Players1+
SkillsVisualization, logical reasoning, ability to focus
Age range6 years +
Cards81

Set (stylized as SET or SET!) is a real-time card game designed by Marsha Falco in 1974 and published by Set Enterprises in 1991. The deck consists of 81 cards, each varying across four features: number of shapes (one, two, or three), shape (diamond, squiggle, or oval), shading (solid, striped, or open), and color (red, green, or purple). Each possible combination of features (for example, a card with three striped green diamonds) appears only once in the deck.

Gameplay

A group of people at a table playing set
Playing Set

Players race to identify sets of cards. A set consists of three cards in which each of the four features—color, number, shape, and shading—is either (a) the same across all three cards, or (b) different across all three cards. For example, three solid red diamonds, two solid green squiggles, and one solid purple oval form a set, because the shading is the same across all three cards while the number, color, and shape each differ. Given any two cards from the deck, there is exactly one other card that completes a set with them.

In the standard Set game, the dealer lays out cards on the table until either twelve are down or a player spots a set and calls "Set!" The player who calls "Set" takes those three cards, and the dealer deals more cards until twelve are again on the table. (Calling "Set" without being able to point to a valid one quickly enough incurs a penalty.) There may be no set among the twelve cards on the table; in that case, the dealer deals three more to make fifteen, and continues in increments of three as needed. This process of dealing and finding sets continues until the deck is exhausted and no sets remain on the table, at which point whoever has collected the most sets wins.

The final round of the First Annual National Set Championship.

Variants included with the Set game use different mechanics for finding sets and different forms of player interaction, and additional variants continue to be created by enthusiasts of the game.

History

The game grew out of a coding system that Marsha Falco devised for her work as a geneticist. Its shapes are based on those in ISO 5807. Set won the Mensa Select award given by American Mensa in 1991 and placed 9th in the 1995 Deutscher Spiele Preis.

The inaugural Set Championship was held on January 8, 2025, at the Joint Mathematics Meeting in Seattle, Washington. About 150 players competed, and Taiki Aiba won first prize: a customized boxing-style belt. In 2026, the tournament moved to Washington, D.C., where first prize went to Anders Olsen.

Basic combinatorics of Set

The 81 cards of a Set deck

Complexity

Using a natural generalization of Set, in which the number of properties and values is allowed to vary, it has been shown that determining whether a set exists within a collection of dealt cards is NP-complete.

Reviews

Set appeared in the February 1992 issue of Games magazine, where Eric Berlin described it as an "addictive, highly original game of perception and logic" and a "fascinating challenge for either solitaire or competitive play." It also appeared in the 1992 Games 100 and in Family Games: The 100 Best.

See also

References

  1. 1 2 Cannei, LLC (1991). "SET Instructions" (PDF). Retrieved 17 January 2023.
  2. ↑ "How to Play the Daily SET Puzzle". America's Favorite Card Games®. 2015-08-11. Archived from the original on 2022-01-13. Retrieved 2022-02-07.
  3. ↑ "Set Variants". magliery.com. Archived from the original on 2012-05-30. Retrieved 2022-02-07.
  4. ↑ "Get Set - A Set Variant". www.thegamesjournal.com. Archived from the original on 2013-04-13. Retrieved 2022-02-07.
  5. ↑ "Set - The history of". 2006-10-21. Archived from the original on 21 October 2006. Retrieved 2022-02-07.
  6. ↑ Society, American Mathematical. "Joint Mathematics Meetings 2025 Social Events". Joint Mathematics Meetings. Retrieved 2025-04-22.
  7. ↑ Hill, R. (1983-01-01), "On Pellegrino's 20-Caps in S4, 3", in Barlotti, A.; Ceccherini, P. V.; Tallini, G. (eds.), North-Holland Mathematics Studies, Combinatorics '81 in honour of Beniamino Segre, vol. 78, North-Holland, pp. 433–447, doi:10.1016/S0304-0208(08)73322-X, ISBN 978-0-444-86546-5, retrieved 2023-12-16
  8. ↑ Edel, Yves (2004), "Extensions of generalized product caps", Designs, Codes and Cryptography, 31 (1): 5–14, doi:10.1023/A:1027365901231, MR 2031694, S2CID 10138398.
  9. ↑ Benjamin Lent Davis and Diane Maclagan. "The Card Game Set" (PDF). Archived from the original (PDF) on June 5, 2013.
  10. 1 2 "SET Probabilities Revisited". 30 September 2011. Archived from the original on 10 December 2011. Retrieved 4 October 2011.
  11. ↑ "SET® Probabilities Revisited". Henrik Warne's blog. 2011-09-30. Archived from the original on 2022-02-07. Retrieved 2022-02-07.
  12. ↑ Stevens, Justin; Wilson, Duncan (2025-01-25). "The Maximum Number of Sets for 12 Cards is 14". arXiv:2501.12565 [math.CO].
  13. ↑ Chaudhuri, Kamalika; Godfrey, Brighten; Ratajczak, David; Wee, Hoeteck (2003). On the Complexity of the Game of Set (PDF) (Technical report). Archived (PDF) from the original on 2022-01-09.
  14. ↑ "Games Magazine [February 1992]". February 1992.
  15. ↑ "Games Magazine [December 1992]". December 1992.
  16. ↑ Lowder, James (2010). Family games : The 100 best. Green Ronin. ISBN 978-1-934547-21-2.