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| Shin'en Multimedia | |
|---|---|
| Type | GmbH |
| Industry | Video games |
| Founded | April 1, 1999 |
| Headquarters | Munich, Germany |
| Products | Fast |
| Website | www |
Shin'en Multimedia is a German independent video game developer. Based in Munich, the company was founded in 1999 by former members of the demoscene group Abyss. They develop games primarily for the Nintendo Switch 2 and Nintendo Switch, some non-Nintendo platforms such as the PlayStation 4 and the PlayStation 5, and previously for the Wii U, Wii, Nintendo 3DS, Nintendo DS, Game Boy Advance and Game Boy Color. Their most notable games include the Fast series, which beginning with Fast RMX have been released as launch titles for Nintendo consoles.
In addition to developing games, Shin'en created the soundtracks for around 200 video games by other developers, and built the GHX, GAX, DSX, and NAX (which is based on the GAX) handheld audio middleware.
Their name is derived from the Japanese word 深淵 (shin'en, "abyss"), as a nod towards their original name.
In addition, Shin'en has developed the audio of hundreds of games on Game Boy Color, Game Boy Advance, Nintendo DS, WiiWare and Nokia N-Gage as an outsourced audio developer, using their proprietary audio engines.
SHIN'ENGINE, formally named C-Engine, is a proprietary Game engine developed by Shin'en and has been used in all of their games since Nanostray 2. Development began in 2006 and has since received revisions for newer console generations. SHIN'ENGINE is designed for targeting 60 Frames per second across hardware constrained platforms such as the Nintendo DS, Nintendo Wii, and Nintendo Switch.