Still There
Gameplay and story
Still There is a sci-fi psychological point-and-click adventure video game . The game tells the story of Karl, the keeper of the Bento space-lighthouse.
His job requires him to live in almost total isolation, performing routine maintenance and screening radio broadcasts, until the monotony is broken by a mysterious help request.
The gameplay is based on challenging technical puzzles that must be solved using the spaceship manual and the help of an in-board AI.
The story tackles difficult themes as grief and loss.
Development and release
Still There was developed by four people: Davide Barbieri (GhostShark Games), Daniele Giardini (Demigiant), Gaetano Leonardi (La Boite) and Ben Burnes (Abstraction Music).
The engine used to develop the game was Unity 3D .
Still There was announced on 8 August 2019.
and showcased at Gamescom on 22 August 2019.
The game was published by Iceberg Interactive and released for Windows , macOS and Nintendo Switch on 20 November 2019.
References
↑ Briggs, Chad (13 October 2020). "Still There examines how far one can run from grief" . Archived from the original on 1 December 2022. Retrieved 1 December 2022 .
1 2 3 Favis, Elise (11 August 2019). "Still There, Psychological Adventure Game About A Space Lighthouse Keeper" . Game Informer . Archived from the original on 22 August 2019. Retrieved 10 May 2020 .
1 2 Lee, Patrick (8 August 2019). "Still There Is a Sci-Fi Adventure Game About Isolation, Grief, and Coffee" . Escapist Magazine . Retrieved 10 May 2020 .
↑ Calzati, Stefano (4 December 2019). "Still There – Recensione" . The Games Machine (Italy) . Archived from the original on 25 May 2021. Retrieved 10 May 2020 .
↑ Schmid, Matthias (29 November 2019). "Test: Still There" . 4Players . Archived from the original on 25 January 2021. Retrieved 10 May 2020 .
1 2 Vega, Sin (11 August 2019). "Unknown Pleasures: Eliminate the competition" . Rock, Paper, Shotgun . Archived from the original on 14 May 2020. Retrieved 10 May 2020 .
1 2 "Psychological Adventure Game 'Still There' Announced" . Gamasutra . 8 August 2019. Retrieved 10 May 2020 .[ dead link ]
1 2 "Still There" . 20 November 2019. Archived from the original on 29 July 2021. Retrieved 10 May 2020 .
↑ Horti, Samuel (11 August 2019). "Still There is a dark, pensive game starring a space lighthouse keeper, out this year" . PC Gamer . Archived from the original on 8 November 2020. Retrieved 10 May 2020 .
↑ "Iceberg Interactive is coming to Gamescom 2019 with 'Transient' and 'Still There' " . 30 July 2019. Retrieved 10 May 2020 .
1 2 Bishop, Sam (15 September 2019). "Players explore a "journey through grief" in Still There" . Gamereactor . Archived from the original on 18 September 2019. Retrieved 10 May 2020 .
↑ Prescott, Shaun (26 November 2019). "Five new Steam games you probably missed (November 25, 2019)" . PC Gamer . Archived from the original on 28 February 2020. Retrieved 10 May 2020 .
↑ Walker, Alex (18 November 2019). "This Week In Games: Couch Civilization" . Kotaku . Archived from the original on 20 March 2020. Retrieved 10 May 2020 .
1 2 "Still There for PC Reviews" . Metacritic . Archived from the original on 27 May 2020. Retrieved 10 May 2020 .
↑ "Still There" . Opencritic . Archived from the original on 20 January 2021. Retrieved 10 May 2020 .