Vektor Grafix

MicroProse Leeds
FormerlyVektor Grafix (1987-1992)
TypeVideo game developer
IndustryVideo games
FoundedJune 1987; 39 years ago (1987-06)
Defunct1993 (1993)
HeadquartersUnited Kingdom
Key peopleJohn Lewis
Ian Martin
Andy Craven
ProductsCombat flight simulators
ParentMicroProse (1992-1993)

Vektor Grafix was a British video game developer led by John Lewis and Andy Craven. Vektor Grafix was founded by Craven and Danny Gallagher in June 1987.

History

In June 1987, Andy Craven, who was a former college lecturer, along with Danny Gallagher, formed the computer game developer Vektor Grafix, specifically developing 3D video games.

Their first releases were home ports of the Star Wars arcade video games, which were best-sellers for Domark. After the success of the games, Gallagher in 1988 left to be a freelance developer, creating Voyager for Ocean Software and Infestation for Psygnosis, leaving Andy Craven to run the company.

The company became a major success developing 3D titles, pushing computer graphics to the limits. In 1990, the company begin development on Shuttle: The Flight Simulator, for Virgin Mastertronic, which was released in 1992. In 1991, the company begin development on a flight simulator, Death or Glory, an aerial flight simulator, which was later released as B-17 Flying Fortress.

The Leeds-based company then went on to become a developer of mostly 3D simulation games and was eventually bought by MicroProse in July 1992, becoming their development studio as MicroProse Leeds. The company was dissolved in 1993 as part of the company's financial troubles that led to its sale of MicroProse to Spectrum HoloByte. Many team members, including Ciaran Gultnieks, Mark Griffiths and Ian Martin left to form The Software Refinery to develop Slipstream 5000 and Hardwar for Gremlin Interactive, and Psygnosis' studio in Stroud.

Games

References

  1. 1 2 "Bomber". The One. October 1989. pp. 89–93. Retrieved August 3, 2026.
  2. 1 2 "Vektor Grafx Interview". Retro Gamer. December 2015. pp. 24–27. Retrieved August 3, 2026.
  3. 1 2 "Killing Cloud". The One. May 1990. pp. 19–20. Retrieved August 3, 2026.
  4. ↑ "The Thrilling Crowd". The One. May 1991. pp. 47–48. Retrieved August 3, 2026.
  5. ↑ "On the launch pad with Vektor Grafix". Games-X. July 1991. pp. 36–37. Retrieved August 3, 2026.
  6. ↑ "Doing the Shuttle Shuffle". Raze. January 1991. p. 5. Retrieved August 3, 2026.
  7. ↑ "Sneak Peek: Death or Glory". Games-X. 26 September 1991. p. 44. Retrieved August 3, 2026.
  8. ↑ "MICROPROSE BUYS VEKTOR GRAFIX FOR MORE THAN FUN AND GAMES". The Washington Post. 13 July 1992 – via www.washingtonpost.com.
  9. ↑ "MicroProse: More than just F-numbers". PC Review. June 1993. pp. 34–37. Retrieved August 3, 2026.
  10. ↑ "Spectrum + MicroProse = MicroProse Inc". GamePro. No. 56. IDG. March 1994. p. 186.
  11. ↑ "Fast Cars, Faster Women". PC Games. April 1995. pp. 29–30. Retrieved August 3, 2026.
  12. ↑ ":: Climax :: Corporate ::". www.climax.co.uk. Archived from the original on 2003-12-12. Retrieved 2026-08-03.