Geometry Dash

Geometry Dash
Geometry Dash official logo
Developer(s)Robert Topala
Publisher(s)RobTop Games
SeriesGeometry Dash Edit this on Wikidata
EngineCocos 2D-X (heavily modified Unity 4)
Platform(s)Steam, Android, iOS, Windows Phone
ReleaseAugust 13, 2013
Genre(s)Rhythm, Platformer
Mode(s)Single-player

Geometry Dash (also known as GD, GMD) is a rhythm-based side-scrolling platformer game. A platformer mode was added in update 2.2, allowing players to be able to play both classic levels to gain "stars" and platformer levels to gain "moons". Geometry Dash was developed and published by RobTop Games. It was released on August 13, 2013, for Android and iOS, and on December 22, 2014, for Steam.

The gameplay of Geometry Dash involves avoiding obstacles (spikes, saws, walls, and creatures) using many different gamemodes across levels. Players can create custom levels using the level editor. This is the leading factor in the game's sustained popularity. Unlike most games with a level editor, the developer of the game, RobTop, also uses the in-game level editor to create the main levels.

The game was initially heavily inspired by The Impossible Game. It and Geometry Dash have nearly identical gameplay, but Geometry Dash added a new gamemode, the ship. In updates to the game, many gamemodes were added that were also inspired by other games, such as the UFO gamemode, likely inspired by the game Flappy Bird.

The game primarily uses music from the Newgrounds audio library along with several contracted music artists, such as Camellia. Sometimes, RobTop hosts songs from his own servers, such as "At The Speed of Light" by Dimrain47. Custom levels are only allowed to use non-copyrighted music, unlike Osu!, as a copy of Geometry Dash costs money, making the number of songs available to use more restricted. However, there are many custom levels that use copyrighted music unofficially, with the use of file editing, uploading stolen music to Newgrounds, or mods, such as Geode.

Geometry Dash was the most popular in the first year it was released. Although, in recent years, the game has significantly risen in popularity due to popular, rising, faces of the community, such as Zoink, Doggie, Colon, SrGuillester, KingSammelot, and Vortrox. Today, it is the #1 most popular game in the app store.

On January 17, 2026, Geometry Dash reached the #8 position on the Steam current players leaderboard, with an all-time peak of 106,251 concurrent players on Steam.

Gameplay

The player can use the keyboard, touch screen, controller, mouse, or other input devices to control the player.

Unlocking new icons requires collecting each of the game's different currencies, and can be done by completing quests and certain levels (daily, weekly, gauntlet) for diamonds, completing map packs and official levels for secret coins (or star rated levels for user coins) and star rated / official levels for stars (with platformer levels rewarding moons instead). Beating a level or progressing any star rated level also grant mana orbs (a feature introduced in update 2.1).

The Geometry Dash user-made levels range in difficulty from auto difficulty to demon difficulty (with multiple sub-categories for demons) with thousands of levels to explore. As of November 2026, there are over 1600 rated extreme demons in Geometry Dash. The easiest levels in this category are Double Dynamo, a level requiring two players to beat (but can be beaten with one, however this makes it significantly harder) and Rauchkammer (a non-two-player level) according to the All-Rated Extreme Demon List (AREDL), where all rated extreme demons are ranked by difficulty. The hardest 150 extreme demons are also rated on both the pointercrate demonlist as well as the AREDL, with the hardest level in both being GRIEF.

Gamemodes

Cube: The first game mode introduced, in Stereo Madness and is often seen in most levels. You click to jump upwards when you are standing on solid ground.

Ship: The second introduced game mode, also introduced in Stereo Madness. You can click to begin propelling upwards, and release to begin falling.

Ball: The third introduced game mode, found in Cycles. Click to flip gravity when standing on solid ground.

Mini: Not as much of a game mode, rather, a variant thereof. Introduced in Clutterfunk, mini mode makes the player smaller, visually and hitbox/density wise. This can also affect certain game modes’ functionality, such as the wave.

UFO: The fourth introduced game mode, found later into the main levels in Theory of Everything. Originally called the bird, this game mode functions similarly to the Cube, with the only difference being that it can jump midair.

Wave: The fifth introduced game mode, originally known as the dart, found in Blast Processing. You can click to begin going up at an angle of ~45º (45.1) and release to go down at an angle of ~-45º (-44.9). The mini variant makes the angle much shallower. This is the most loved game mode in Geometry Dash as of 2026.

Robot: The sixth introduced game mode, found in Geometrical Dominator, functions similarly to the cube, but is able to keep jumping while a click is being held, of course, with a limit.

Spider: The seventh introduced game mode, found in Fingerdash, functions similarly to the ball game mode, but flipping is instant. (Note, the colliders are slightly different in functionality for this game mode.)

Swing: The last game mode to be introduced, found in Dash. Known by the community as the “swing copter”, this game mode functions similarly to the ship and ball. It can be flipped midair and has fairly less friction than the ball. This is the most hated game mode in Geometry Dash as of 2026.

Difficulties

The game splits levels into their own tier of difficulty. For example, an easy level will get either an easy, normal, or hard difficulty and a hard level will likely get a demon difficulty.

There are 11 total difficulties, including 6 main difficulties and 5 demon difficulties. Levels with a certain difficulty will also grant rewards depending on their ranking.

Difficulty Description Rewards
Auto Levels that do not require any input to beat. Some levels, however, do need input, since this difficulty was not added as part of the game's release, and when it was, most easy levels made at the time were re-ranked as this difficulty. 1 star/moon
Easy Levels that require minimal input to beat, and are easy to sight-read for most players. 2 stars/moons
Normal Levels that also require minimal input to beat. They are slightly harder to sight-read but still very easy to do so for most players . The term "Normal" is very misleading as most rated levels are in the Insane-Demon difficulty range and most players also tend to beat levels that are in that range. 3 stars/moons
Hard Levels that require some input to beat. They are fairly sight-readable for most players. 4-5 stars/moons
Harder Levels that are fairly more complex than "Hard" levels. They are not as sight-readable as hard levels but can be beaten in little attempts for most players. 6-7 stars/moons
Insane Levels that are fairly complex, and hard to sight-read but can still be done in very few attempts. 8-9 stars/moons

Lists

The community has made several lists ranking Geometry Dash levels in a specified way. The most prominent lists include:

Levels

All main levels:

  • Stereo Madness
  • Back on Track
  • Polargeist
  • Dry Out
  • Base After Base
  • Cant Let Go
  • Jumper
  • Time Machine
  • Cycles
  • xStep
  • Clutterfunk
  • Theory of Everything
  • Electroman Adventures
  • Clubstep
  • Electrodynamix
  • Hexagon Force
  • Blast Processing
  • Theory of Everything 2
  • Geometrical Dominator
  • Deadlocked
  • Fingerdash
  • Dash
  • Explorers (Upcoming)

There are also four platformer mode levels:

  • The Tower
  • The Sewers
  • The Cellar
  • The Secret Hollow

There is also a secret level that can be accessed by going into a specific Vault and typing in "the challenge" to unlock The Challenge level.

Geometry Dash Lite

Geometry Dash Lite was released on September 12, 2014, on mobile devices near the release of Geometry Dash. It was created as a free version of the game. It’s missing some features from the full game, such as the level editor, the Search tab, the twenty-second main level Dash, and some icons cannot be unlocked. It also includes advertisements and an exclusive Featured tab.

References

  1. ↑ "Geometry Dash - Apps on Google Play". play.google.com. Retrieved 2026-02-28.
  2. ↑ "Geometry Dash on Steam". store.steampowered.com. Retrieved 2026-02-28.
  3. ↑ "Geometry Dash Artist Reveals". YouTube. Retrieved 2026-02-28.
  4. ↑ "Geometry Dash Steam Charts". SteamDB. Retrieved 2026-02-28.
  5. ↑ stadust/Patrick. "Home". pointercrate.com. Retrieved 2026-09-30.
  6. 1 2 "The Hardest Physically Possible Levels List". Google Docs. Retrieved 2026-10-01.
  7. 1 2 "Levels | Geometry Dash". July 21, 2025.
  8. ↑ "Geometry Dash Lite App". App Store. 2022-06-27. Retrieved 2026-06-16.

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