The gameplay centers on the player controlling a Major League Baseball team through a simulation mode that allows management of statistics, trades, free agents, and overall team development, while standard games use a pitching and batting interface that emphasizes precision and timing; alternatively, the player can choose the Arcade Quickplay mode, which instead favors fast, simplified batting and pitching where the player swings and throws freely for quick, action‑focused matches.
The Nintendo 64 version received favorable reviews, while the Game Boy Color version received mixed reviews, according to the review aggregation website GameRankings.
↑Boulding, Aaron (March 30, 2000). "All-Star Baseball 2001 (N64)". IGN. Ziff Davis. Archived from the original on September 15, 2020. Retrieved July 8, 2020.
↑Maddrell, Alan (August 2000). "All Star Baseball 2001 (Import)". N64 Magazine. No.44. Future plc. pp.74–75.