| Blast Radius | |
|---|---|
North American box art | |
| Developer | Psygnosis Camden |
| Publisher | Psygnosis |
| Producer | Richard Underhill |
| Programmer | Andrew Fitter |
| Artist | Mark Brown |
| Platform | PlayStation |
| Release | |
| Genre | Space combat simulator |
| Mode | Single-player |
Blast Radius is a 1998 space combat simulator video game developed and published by Psygnosis for the PlayStation.
| Aggregator | Score |
|---|---|
| GameRankings | 61% |
| Publication | Score |
|---|---|
| AllGame | 3/5 |
| Edge | 6/10 |
| Electronic Gaming Monthly | 4.5/10 |
| Game Informer | 7/10 |
| GameFan | (J.W.) 79% 70% |
| GamePro | 2.5/5 |
| GameRevolution | D+ |
| GameSpot | 7.2/10 |
| Hyper | 82% |
| IGN | 6/10 |
| Next Generation | 1/5 |
| PlayStation Official Magazine – UK | 8/10 |
| Official U.S. PlayStation Magazine | 3.5/5 |
The game received "mixed or average" reviews according to the review aggregation website GameRankings. Next Generation said, "It doesn't matter how much of a space-fighter fan you are, Blast Radius is just plain bad."