Sláine (character)

Sláine MacRoth
Sláine graphic novel cover by Mike McMahon
Publication information
PublisherIPC Magazines (until 1999) / Rebellion Developments
First appearance2000 AD #330 (20 August 1983)
Created byPat Mills
Angela Kincaid
In-story information
Alter egoSláine mac Roth
Team affiliationsTribes of the Earth Goddess
AbilitiesWarp-spasm

Sláine (/ˈslɔːnjə/ SLAW-nyə, Irish: [ˈsˠl̪ˠaːnʲə]) is the hero of a barbarian fantasy comic adventure series based on Celtic myths and stories, first published in 1983 in British magazine 2000 AD, written by Pat Mills and initially drawn by his then wife, Angela Kincaid. Most of the early stories were drawn by Massimo Belardinelli and Mike McMahon. Other notable artists to have worked on the character include Glenn Fabry, Simon Bisley, Clint Langley and Simon Davis.

Sláine's favourite weapon is an axe called "Brainbiter". He has the power of the "warp spasm," a body-distorting battle frenzy of the Irish hero Cú Chulainn and the Welsh hero Arthur in which earth power "warps" through his body, turning him into a terrifying, monstrously powerful figure. He is a devotee of the earth goddess Danu, and has a child Kai with his childhood love Niamh. While his name is Irish in origin, the strong presence of Welsh mythological influences mean that Sláine "is really a general Celtic hero - as much British as Irish."

Plot

Sláine is a wanderer who is banished from his tribe, the Sessair. He explores the Land of the Young (Irish: Tír na nÓg) with an unscrupulous dwarf called Ukko, fighting monsters and mercenaries. In one early adventure he rescues a maiden, Medb, from being sacrificed in a wicker man, only to earn her enmity – she was a devotee of Crom Cruach, the god to whom she was to be sacrificed, and was looking forward to the experience. Her master and mentor, the ancient, rotting and insane Lord Weird Slough Feg, leader of the evil Drunes, becomes the series' main villain.

Sláine encounters sky chariots (flying longships), dragons and prehistoric alien gods.

Sláine returns to his tribe and becomes king, leading them against the Fomorians, a race of sea demons who were oppressing them. In The Horned God, Sláine unites the tribes of the earth goddess against Slough Feg and his allies, while his personal devotion to the goddess leads to him becoming a new incarnation of the Horned God Carnun (based on the Gaulish deity Cernunnos). By the end of the story the Land of the Young is no more, and Sláine is the first High King of Ireland.

Sláine in Simon Bisley's version

In subsequent stories, Sláine is sent through time by Danu to fight alongside other heroes and heroines such as Boudica (with whom he fought against the Romans, Elfric, and William Wallace), and returns to Ireland to defend his people against new enemies alongside his wife Niamh.

These new enemies turn out to be a full Fomorian invasion led by Balor and Moloch, murdering, raping, and eating their way through Sláine's tribe until he is able to defeat Balor. The tribal council forces Sláine to let Moloch go, hoping he would fulfill his promise of keeping the Fomorians out of Ireland; instead, he returns to rape and murder Niamh. Wanting vengeance, Sláine abdicates the throne, and goes to Albion, killing Moloch. In his absence, his son Kai leaves the tribe to search for his father (eventually becoming a performer in an Albion carnival) and Ireland faces a second invasion – "the dread of Europe", Atlanteans whose ancestors had lived in Ireland before the tribes of Danu, and who had been forcibly turned into hosts – Golamhs – for the symbiotic Sea Demons under Lord Odacon (an offshoot of the Fomorians). When Sláine returns, he finds the new High King Sethor, former member of the council who had granted Moloch freedom, was willing to surrender half of Ireland to Odacon in return for the gifts of science and civilisation.

Sláine convinces the tribal council that the demons could be killed and war is once more declared on the invaders, but it was clear that Ireland would be constantly attacked by wave after wave of Fomorian invasion. Sláine suggests having the Tribe of Danu escape to the Otherworld - to which their Sky Chariots had been sent - to free them from the demons and allow the Atlanteans to settle peacefully in Ireland. Both armies unite against Odacon and his Sea Demons. Sláine frees the Atlantean leader Gael from being Odacon's Golamh, handing over Sethor to take his place, and they lead their armies to bolster the city of Tara. While the tribes fight a defensive battle, Sláine is sent to the Otherworld to secure Danu's blessings for the Tribes of the Earth Goddess to settle there. He returns with her power behind him and leads a charge that decimates Odacon's forces. In the aftermath, the Tribe is cast into the Otherworld, and Sláine assists Gael in destroying Odacon and the parasitic spawn with which he had infested the outer-lying villages.

With Gael as High King of Ireland and founder of the eventual Gaelic race, Sláine leaves to track down his son. He finds Kai at a travelling funfair, and later embarks on a quest to track down Crom Dubh, who he beheads, keeping his still-living head as a trophy until he gives it to the Fianna in exchange for the life of his old friend Nest, who the Fianna had taken prisoner.

In the final collection of stories, Sláine once again encounters the cult of the Drunes, now led by Slough Feg's son Gododin, and defeats them for good, before turning his attention to the land of Albion. Occupied by the Trojans and their tyrannical King Brutus, Sláine instigates a rebellion against them, laying waste to Brutus' personal fortress with the aid of a dragon, and swearing by his ancestors to keep fighting against tyranny until he dies.

Sources and influences

Sláine's most obvious sources are Robert E. Howard's Conan the Barbarian and Cú Chulainn, the hero of the Ulster Cycle of Irish mythology. Mills derived much of the series' background from Celtic mythology and European prehistory (as did Howard: the name Conan is Irish and is borne by a number of mythological figures). Sláine himself is named after Sláine mac Dela, the first High King of Ireland, and his "warp-spasm" or body-distorting battle frenzy is derived from the ríastrad of Cúchulainn; "warp-spasm" is the term Thomas Kinsella used for ríastrad in his translation of The Táin. His barbed spear, the gae bolga, is also borrowed from Cú Chulainn, though his favourite weapon, the axe, is more usually associated with the Vikings or Anglo-Saxons than the Celts.

His patronymic, Mac Roth, is the name of the steward of Ailill and Medb, king and queen of Connacht, in the same cycle. The death of Sláine's mother, Macha, who was forced to run on foot in a chariot race because of her husband's boasting, is taken from the story of an Irish goddess called Macha.

Sláine's seduction of Niamh, the king's chosen bride who was brought up in seclusion until she was of age, is reminiscent of the Irish story of Deirdre. Cathbad, the druid who foretells the evil consequences of Deirdre's birth and appears in several other tales of the Ulster Cycle, gives his name to Sláine's chief druid. Sláine's feat of crossing a raging river to visit her, weighed down by a heavy stone to prevent him from being swept away, is taken from an episode of the Táin. Niamh is a popular Irish girl's name, and is also the name of a fairy queen from the Fenian Cycle. Her otherworld homeland, Tír na nÓg (the Land of the Young), provides the name of the series' setting.

Sláine's goddess, Danu, and her tribes, the Tuatha Dé Danann, come from the Irish Mythological Cycle, though the worship of a universal mother goddess of the earth is not Celtic, and comes from speculations about prehistoric European culture and religion by people like Marija Gimbutas and Robert Graves. The Horned God, Carnun, is adapted from the Gaulish antlered deity Cernunnos.

Mills divides the priests of Tir na nÓg into two factions: the good Druids, the well known priestly class of Celtic Europe, and the evil Drunes, whose name derives from the Galatian place-name Drunemeton ("oak-sanctuary") used in the story "The Bride of Crom" as the name of the Drunes' capital. Their leader, Slough Feg, is partly based on Cernunnos and partly on the Paleolithic cave painting known as the Sorcerer in the Trois-Frères cave in Ariège, southern France. His acolyte, Medb, is named after the legendary queen of Connacht from the Ulster Cycle. The Drunes' god, Crom Cruach, is an Irish deity who was reputedly appeased with human sacrifices. The practice of mass human sacrifice by burning in a wicker man is mentioned as a practice of the Celts of Gaul by Strabo and Julius Caesar.

The enemies of the Tribes of the Earth Goddess, the Fomorians, and their leader Balor, are from the Irish mythological cycle.

Other elements of the series are derived from non-Celtic mythological sources. Sláine's dwarf companion is named Ukko, after the Finnish storm god. Odacon is identified in Theosophist circles with a Babylonian deity named Oannes, and is considered closely related to Dagon. Musarus, one of the same species as Odacon, shares this origin. Grimnismal, the name of the dark god Sláine and his companions defeat in "Tomb of Terror", is the title of a poem about Odin from the Norse Elder Edda. The term Ragnarok, for the end of the world, is also borrowed from Norse mythology.

Welsh Material

The comics regularly take place names and character names from Welsh history and mythology, especially Arthurian legend.

-Character names include: Gwawl, Kigva, Nest, Cador, Myrddin, Beli, Gwyn ap Nudd, Avagddu, Kai, Hu the Mighty, Blodeuwedd, Ceridwen, Pwyll, Gwalchmai, Gwenddolau, Peredur, Mabon, Rhonabwy, Gododin

-Place names include: Cythrawl, Gower, Dinas Emrys, Caer Sidi.

The Dragonheist arc is set in Wales. It features an excerpt from the Welsh saga poem The Death of Cynddylan in Part III, and mentioned the "Secret City" of druids in Dinas Emrys in Part VII.

The Spoils of Annwn references the poem Preiddeu Annwfn from The Book of Taliesin, including the mythical fortress of Caer Sidi. Gwyn ap Nudd acts as a Green Knight figure, given their beheading game.

In Slaine the King, the cauldron of blood revives the dead and does not feed the vicious, as in Branch II of The Mabinogion.

Some of the religious ideas in the series are taken from Barddas, a possibly fraudulent compilation of "bardo-druidic" beliefs by the 18th-century Welsh antiquarian Iolo Morganwg. The druid's "Three Rays of Power" appear as the Awen symbol, invented by Iolo Morganwg, in Sláine the King; Hu the Mighty is identified as the druidic "supreme deity and teacher of mankind" in The Horned God, where Iolo's invention of Coelbren y Beirdd also appears (however, it soon becomes clear that the Goddess is the highest deity to Sláine).

The Horned King mentions how Sláine "entered the cauldron of inspiration and tasted the three drops of wisdom," in reference to Hanes Taliesin. It also references the Avanc.

Demon Killer depicts the Roman conquest of Anglesey, referring to the Welsh island of Ynys Môn with the Latinized name "Mona," after which he joins up with the British Celt Boudicca.

The Lord of Misrule references The Battle of the Trees, a poem attributed to Taliesin.

The Treasures of Britain alludes to the conflict between the Red Dragon (representing Wales) and the White Dragon (representing the Saxons), as per Lludd and Llefelys and Historia Brittonum. Sláine's quest is this arc is to find the Thirteen Treasures of the Island of Britain, one of which is an invisibility cloak as used in the second branch of The Mabinogion.

The Banishing is set in Durrington College, where Sláine's son Kai learns the "sacred arts of astronomy, poetry and magic." Caesar's Commentaries on the Gallic War states that druids originated in Britain, and how people from other countries (such as Gaul) would send their young to study druidic practice there. Tacitus mentioned that Anglesey (Ynys Mon) was a druidic center.

The Bruntania Chronicles pick up on Historia Brittonum's claim that the Trojan Brutus founded Britain.

Dragontamer opens with a quotation from Geoffrey of Monmouth's The History of the Kings of Britain, which states that the first British was founded by Brutus of Troy; the comic suggests that this is a foreign empire that oppresses the Celtic Britons of Albion. The same issue mentions the Welsh beverage Metheglin, and that Sláine descends from character named Mabon. Brutus's sons Locer and Kamber become pacifists (these refer to the legendary founders of Lloegr/England and Cambria/Wales, respectively). London is referred to as Llandin, a variation on the Welsh Llundain. Sláine again uses the three rays of power, in reference to the Awen.

Publication

The stories have been collected in a number of volumes but recent trade collections include:

Characters

Main characters

Supporting characters

Villains

Historical and mythical characters

Celts

Others

In other media

Tabletop miniature wargames

Video games

Role-playing games

2000 AD RPG appearances:

Solo RPG appearances:

Novels

The first Sláine novel was released at the end of 2006:

Music

References

  1. ↑ "Warp Spasm - A mystical battle frenzy in which earth energy pours through the body 'warping' the warrior. The Irish Cuchulain is the most famous warped warrior, but other Celtic heroes had similar battle frenzies - King Arthur, for instance, at the Battle of Bath." The Horned God, pg. 8.
  2. ↑ "The Tain describes Cuchulain's warp-spasm, but other Celtic heroes went into similar berserker frenzies. King Arthur killed 470 at the battle of Bath, and Murdach, King Brian Boru's son, at the Battle of Clontarf was 'the last man who killed a hundred in one day.'" The Horned God.
  3. ↑ Mills, Pat. Sláine : The Definitive Edition. Volume 1. , Illustrated by Angela Kincaid et al., 2000 AD, 2025, pg. 146.
  4. ↑ "Irish, Norman & Danish strains", "The Legendary Celts": articles exploring Howard's use of Nordic and Celtic material;
  5. ↑ "The Debility of the Ulstermen". www.maryjones.us.
  6. ↑ "The Exile of the Sons of Usnech". www.maryjones.us.
  7. ↑ "On the morrow a valiant hero called Úalu went and took a great flagstone on his back to go across the water. But the river turned him over and he lay with his stone on his belly. His grave and his headstone are on the road beside the stream. Lia Úalann is its name." (from Táin Bó Cúailnge Recension 1], ed. & trans. Cecile O'Rahilly, p. 153)
  8. ↑ Strabo, Geography 12.5.1
  9. ↑ "...the famous 'Sorcerer of Trois Freres' is Slough Feg." Pat Mills, "Sláine: the Origins" (introduction), The Collected Sláine, Titan Books, 1993.
  10. ↑ N.D.K. (January 1895). "The Iranian Oannes". The Theosophist. Archived from the original on 4 May 2008. Retrieved 18 April 2008 – via theosophical.ca. In a letter [Theosophist, Vol. 2, page 214] written by a learned Fellow of the Theosophical Society [F.T.S.], from the monastery of Soorb Ovaness (Armenia), the writer says that the Armenians, who, until the 4th and even the 7th centuries of the Christian era, were Parsees in religion, called themselves Haiks or descendants of King Haig. In the forgotten traditions of these people, we find that they claimed to have remained true to the teachings of Zoroaster. These they had accepted ever since Musarus Oannes or Annedotus – the Heaven or Sun-sent (the first Odacon And Daphos, the man-fish) – arising daily from the sea at sunrise to plunge back into it at sunset – taught them the good doctrine, their arts and civilisation. That was during the reign of Ammenon the Chaldean, 68 Sari or 244,800 years before the deluge.
  11. ↑ "Gwynfyd cannot be obtained without seeing and knowing everything, but it is not possible to see or to know everything without suffering everything." From Iolo Morganwg, Barddas, quoted in T. W. Rolleston, Myths and Legends of the Celtic Race Chapter 8. Compare with the quote of Cathbad in Horned God, vol 1, page 18: "That's all very well sire but we must look beyond this life to the higher realms... and they cannot be obtained without seing and knowing everything and, unfortunately, it's not possible to see and know everything without suffering everything". The origin of the name Cythrawl, given to the dimension of the "Dark Gods of Cythrawl", Sláine's enemies, can be found in the same passage of Barddas.
  12. 1 2 3 4 5 6 7 8 9 10 11 12 "Slaine characters". Archived from the original on 25 December 2010.
  13. ↑ Slaine: Time Killer
  14. 1 2 3 4 5 6 7 8 9 Slaine the King
  15. ↑ "Mogrooth (Character)". Comic Vine.
  16. ↑ "Tlachtga (Character)". Comic Vine.
  17. ↑ Slaine: The Horned God
  18. 1 2 Slaine: The Books of Invasions
  19. 1 2 Slaine: Demon Killer
  20. 1 2 3 4 5 6 7 8 Slaine: Warriors Dawn
  21. ↑ Slaine: Lord of Misrule
  22. 1 2 Book of Invasions
  23. ↑ treasures of Britain
  24. 1 2 3 4 5 6 Treasures of Britain
  25. ↑ Grail War
  26. 1 2 3 4 Demon Killer
  27. ↑ Lord of Misrule
  28. 1 2 3 4 5 6 Warriors Dawn
  29. 1 2 The Horned God
  30. ↑ "Sláine, the Celtic Barbarian for ZX Spectrum – MobyGames". mobygames.com. Archived from the original on 29 February 2008.
  31. ↑ "Mongoose Publishing". Archived from the original on 30 October 2005. Retrieved 15 October 2006.
  32. ↑ "Mongoose Publishing". Archived from the original on 27 September 2007. Retrieved 24 March 2007.

Further reading