List of most expensive video games to develop
The following is a list of the most expensive video games ever developed, with a minimum total cost of US$ 50 million and sorted by the total cost adjusted for inflation . Most game budgets are not disclosed, so this list is not indicative of industry trends.
Lists
– Indicates ongoing costs of development post-release
Press estimations
The following budgets have been estimated by press outlets without naming any specific analyst or firm.
Notes
↑ Playable elements of Star Citizen were first released in 2013, but the game remains in early access , with no final release date announced. Costs representative of development up to 2024.
↑ Includes ongoing costs as of 2024[ update]
1 2 US$100 million for initial development, US$200 million annually for ongoing development as of 2024[ update]
1 2 Approximately US$316 million for original game and US$125.9 million for Update 2.0 upgrade and Phantom Liberty downloadable content
↑ Update 2.0 upgrade and Phantom Liberty downloadable content
↑ US$40.9 million for Update 2.0 and US$62.7 million for Phantom Liberty DLC
↑ Includes operational costs of The Coalition 's ongoing game engine work for parent company Xbox Game Studios
↑ Unannounced game
1 2 Projected figure
1 2 More than €50 million (US$63 million ) for initial development and US$200 million for ongoing development and maintenance as of 2008.
↑ Includes US$106.5 million licensing fee
↑ US$19.3 million for marketing and US$5.1 million for production of physical copies
↑ Licensing fee
1 2 Several outlets reported on Grand Theft Auto VI ' s rumored US$1–2 billion budget, though the figure was unverified. Jennifer Kolbe, Rockstar Games 's head of publishing, denied that the budget surpassed $1.5 billion.
↑ Including licensing fee and distribution
↑ Including licensing fee
↑ Chris Baker, former interactive manager at Marvel Games , disputed Deadpool ' s US$100 million figure in 2024 and claimed the actual budget was "not even close".
References
↑ Rehard, Jef (August 22, 2013). "Gamescom 2013: Roberts demos Star Citizen's hangar module" . Engadget . Archived from the original on September 8, 2022. Retrieved September 8, 2022 .
↑ Lanier, Liz (May 6, 2019). " 'Star Citizen': Still No Release Date in Sight, Work Environment is 'Chaotic' (Report)" . Variety . Archived from the original on May 6, 2019. Retrieved September 8, 2022 .
1 2 "CFO Comment on the 2024 Accounting" . Cloud Imperium Games. June 7, 2026. Archived from the original on June 9, 2026. Retrieved June 11, 2026 .
↑ D'Anastasio, Cecilia (March 25, 2025). "Behind the $3.5 Billion 'Pokémon' Deal, a Consolidation Strategy" . Archived from the original on October 26, 2025. Retrieved March 28, 2025 .
1 2 Wood, Austin (September 19, 2024). "It's taken 4 years and roughly $900 million, but Genshin Impact is a better open-world RPG than ever after update 5.0" . GamesRadar+ . Archived from the original on February 9, 2025. Retrieved October 28, 2024 .
↑ Carpenter, Nicole (February 6, 2024). "Genshin Impact hackers sued in Canadian court" . Polygon . Archived from the original on February 7, 2024. Retrieved February 7, 2024 .
↑ "Genshin Lawsuit via Polygon" . Archived from the original on February 7, 2024. Retrieved February 7, 2024 .
1 2 3 Totilo, Stephen (January 7, 2025). "Call of Duty's massive development budgets revealed: $700 million for Black Ops Cold War" . Game File . Archived from the original on January 11, 2025. Retrieved January 7, 2025 .
1 2 "2020 results" (PDF) . cdprojekt.com . April 2021. p. 2. Archived (PDF) from the original on April 23, 2021. Retrieved September 13, 2021 .
↑ Dinsdale, Ryan (October 6, 2023). "CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch" . IGN . Archived from the original on January 9, 2025. Retrieved October 25, 2023 .
↑ Young, Jennifer (November 1, 2026). "Why blaming Xbox players for Gears of War: E-Day sales is completely ridiculous" . Windows Central . Future plc . Archived from the original on November 2, 2026. Retrieved November 2, 2026 .
↑ Makuch, Eddie (October 22, 2026). "Gears Of War: E-Day Cost Half A Billion To Make, Apparently" . GameSpot . Fandom, Inc. Archived from the original on October 22, 2026. Retrieved October 23, 2026 .
↑ Yin-Poole, Wesley (October 30, 2026). "Gears of War: E-Day Reportedly Cost $500 Million to Make, Amid Claims It Has Sold Just 400,000 Copies" . IGN . Ziff Davis . Retrieved November 2, 2026 .
↑ Axon, Samuel (July 2, 2025). "What's wrong with AAA games? The development of the next Battlefield has answers" . Ars Technica . Archived from the original on August 7, 2025. Retrieved October 16, 2025 .
1 2 3 4 5 Parijat, Shubhankar (December 19, 2023). "Marvel's Spider-Man 2 Had a Total Budget of $315 Million" . GamingBolt . Archived from the original on December 19, 2023. Retrieved December 19, 2023 .
↑ Hack, Bruce; Morhaime, Mike ; Grollemund, Jean-Francois; Bradford, Nichol (June 2006). "Introduction to Vivendi Games" (PDF) . Vivendi Games . p. 8. Archived from the original (PDF) on October 11, 2006. Retrieved June 16, 2026 .
↑ Mäyrä, Frans (2008). An Introduction to Game Studies: Games in Culture . SAGE Publications . p. 123. ISBN 978-1-412-93445-9 .
↑ Plunkett, Luke (September 16, 2008). "How Much Has WoW Cost Blizzard Since 2004?" . Kotaku . Archived from the original on September 18, 2008. Retrieved June 16, 2026 .
↑ Cavalli, Earnest (September 16, 2008). "Total Operating Costs for WoW: $200 Million" . Wired . Archived from the original on November 29, 2024. Retrieved June 16, 2026 .
↑ Fritz, Ben (November 18, 2009). "Video game borrows page from Hollywood playbook" . Los Angeles Times . Archived from the original on March 30, 2019. Retrieved October 11, 2021 .
1 2 Wood, Austin (June 28, 2023). "PlayStation accidentally reveals $200m+ development costs for Horizon Forbidden West and The Last of Us Part 2" . GamesRadar+ . Future plc . Archived from the original on June 28, 2023. Retrieved June 29, 2023 .
1 2 Parijat, Shubhankar (December 19, 2023). "Marvel's Spider-Man: Miles Morales Has Sold Over 10.2 Million Units" . GamingBolt .
↑ Pedersen, Chip (July 7, 2015). "What's it's really like to work in Game industry" . YouTube . Event occurs at 42:38. Archived from the original on December 24, 2018. Retrieved September 13, 2021 .
↑ Pham, Alex (May 21, 2012). "Bungie-Activision contract" . Los Angeles Times . Archived from the original on October 19, 2012. Retrieved December 2, 2014 .
↑ Middler, Jordan (January 15, 2023). "The Callisto Protocol reportedly hasn't met publisher sales expectations" . Video Games Chronicle . 1981 Media. Archived from the original on January 15, 2023. Retrieved March 25, 2024 .
↑ "Dead Space 2 Dev Says Game Cost $60M To Make And Sold Millions, But Failed Commercially" . Archived from the original on October 18, 2017. Retrieved August 18, 2018 .
↑ "Final Fantasy 7: An oral history" . Polygon. January 9, 2017. Archived from the original on January 9, 2017. Retrieved February 2, 2018 .
↑ Stanton, Rich (June 2, 2013). "Final Fantasy 7 retrospective" . Eurogamer.net. Archived from the original on June 7, 2013. Retrieved March 20, 2014 .
↑ Androvitch, Mark (April 30, 2008). "GTA IV: Most expensive game ever developed?" . Games Industry International. Archived from the original on December 31, 2010. Retrieved April 22, 2013 .
↑ Yin-Poole, Wesley (March 22, 2024). "Even Will Smith Couldn't Save Zombie Survival Game Undawn, Which 'Flopped Spectacularly' " . IGN . Archived from the original on March 23, 2024. Retrieved March 24, 2024 .
↑ Dring, Christopher (May 11, 2018). "Eidos Montreal: "We have to try new models for single-player games" " . GamesIndustry.biz . Gamer Network. Archived from the original on May 11, 2018. Retrieved May 12, 2018 .
↑ "EA CCO: Battlefield 4 budget was $100 million" . bfcentral . March 14, 2014. Archived from the original on October 23, 2016. Retrieved August 25, 2021 .
↑ " 'I've Never Seen It This Bad:' Game Developers Explain the Huge Layoffs Hitting Riot, Epic, and More - IGN" . IGN . February 12, 2024. Archived from the original on March 4, 2024. Retrieved February 13, 2024 .
↑ Makuch, Eddie (September 9, 2015). "This is How Much The Witcher 3 Cost to Make" . GameSpot . CBS Interactive . Archived from the original on September 10, 2015. Retrieved August 25, 2021 .
↑ Hill, Jason (November 1999). "Fantasy World" . Official Australian PlayStation Magazine . No. 28. ACP Publishing . pp. 34– 37.
↑ Parijat, Shubhankar (December 19, 2023). "Ratchet and Clank: Rift Apart Sold 2.2 Million Units, Incurred an $8 Million Loss" . GamingBolt . Archived from the original on December 19, 2023. Retrieved December 19, 2023 .
↑ Mosca, Marco (June 18, 2013). "Watch Dogs, le très gros budget d'Ubisoft" . Challenges. Archived from the original on May 14, 2016. Retrieved March 20, 2014 .
↑ Sheffield, Brandon (March 2, 2011). "GDC 2011: Yu Suzuki: 'Sega Will Probably Let Me Make Shenmue 3' " . Gamasutra.com. Archived from the original on March 3, 2011. Retrieved March 18, 2014 .
↑ Robinson, Martin (June 22, 2015). "Yu Suzuki wants $10 million to make a truly open world Shenmue 3" . Eurogamer . Archived from the original on June 23, 2015. Retrieved March 17, 2020 .
↑ "Ubisoft discusses next-generation game budgets" . Eurogamer.net . May 16, 2012. Archived from the original on May 18, 2012. Retrieved December 27, 2018 .
↑ Remo, Chris (November 5, 2009). "Yamauchi: Gran Turismo 5's Development Cost Hit $60 Million" . Gamasutra.com. Archived from the original on May 11, 2012. Retrieved March 18, 2014 .
↑ "How Much Does It Cost To Make A Big Video Game?" . Kotaku . January 15, 2014. Archived from the original on November 29, 2018. Retrieved October 4, 2014 .
↑ Makuch, Eddie (January 9, 2017). "Gears of War: Judgment Cost $60 Million and Made $100 Million, Dev Says" . GameSpot . CBS Interactive . Archived from the original on January 10, 2017. Retrieved August 26, 2021 .
↑ Makuch, Eddie (January 6, 2025). "Naughty Dog Founder Reveals Budgets Of Original Games And Why They Sold To Sony" . GameSpot . Fandom Inc. Archived from the original on January 6, 2025. Retrieved August 23, 2026 .
↑ Rubin, Jason (December 2, 2004). Fear: An Appropriate Response To The Future Of Video Game Development . Australian Game Developers Conference . Morgan Rose. Retrieved November 8, 2026 .
↑ Purchese, Robert (April 19, 2013). "Heavy Rain cost €16.7 million to make and made Sony "more than €100 million" " . Eurogamer.net. Archived from the original on October 24, 2021. Retrieved March 18, 2014 .
↑ "Heavy Rain cost $52 million but made $130 million, you do the math" . Engadget . April 22, 2013. Archived from the original on March 24, 2015. Retrieved June 3, 2018 .
↑ Alder, Davon (July 29, 2000). "Square Haven News / NTV Tokyo Interviews Hironobu Sakaguchi" . squarehaven.com. Archived from the original on August 28, 2008. Retrieved April 1, 2016 .
↑ O'Connor, Quinton (September 20, 2025). "Unlike Other PlayStation Sequels, Ghost Of Yotei's Production Costs Haven't Ballooned Above Tsushima's" . TheGamer . Archived from the original on September 20, 2025. Retrieved September 20, 2025 .
↑ "Investor Who Risked It All on 'Wukong' Scores Another Sales Win" . Bloomberg News . September 5, 2024. Archived from the original on September 5, 2024. Retrieved September 10, 2024 .
1 2 Blazewicz, Jacob (October 24, 2023). "Lords of the Fallen Devs Reveal Sales and Announce Major Changes [ Update] " . Gamepressure . Archived from the original on October 23, 2023. Retrieved October 25, 2023 .
1 2 "E.T. Starring in Sales of Toys" . The New York Times . December 13, 1982. pp. D1, D8. Archived from the original on May 14, 2020.
1 2 Phipps, Keith (February 2, 2005). "Howard Scott Warshaw" . A.V. Club. Archived from the original on December 3, 2013. Retrieved June 16, 2016 .
↑ "Darksiders 2's $50 Million Budget Was "Ridiculous," Nordic Games CEO Says" . Archived from the original on September 22, 2014. Retrieved June 22, 2018 .
↑ Crecente, Brian. "The four lives of Epic Games" . Polygon . Archived from the original on November 9, 2017. Retrieved March 27, 2018 . By the end of the cycle, Gears of War 3 cost about four or five times more than the original to make.
↑ "Half-Life 2: $40 million in, still Steaming forward" . Eurogamer. March 22, 2004. Archived from the original on August 15, 2009. Retrieved June 16, 2016 .
↑ Eisenbeis, Richard (October 17, 2014). "The Long Development of Korea's Next Big MMORPG" . Kotaku . Archived from the original on October 18, 2014. Retrieved July 11, 2022 .
↑ Shoemaker, Brad (March 8, 2010). "God of War III Interview" . Giant Bomb . CBS Interactive . Archived from the original on May 14, 2013. Retrieved March 15, 2013 .
↑ Yin-Poole, Wesley (November 19, 2024). "Remedy Reveals How Many Copies Control 2 and Firebreak Need for 100% Return on Investment" . IGN . Archived from the original on November 19, 2024. Retrieved August 7, 2025 .
↑ Plunkett, Luke (April 13, 2010). "Why The Halo MMO Was Cancelled" . Kotaku. Archived from the original on June 19, 2018. Retrieved April 12, 2016 .
↑ Schreier, Jason (February 7, 2025). "Warner Bros. Video-Game Division Faces Thin Slate, Leadership Uncertainty and Wonder Woman Issues" . Bloomberg News . Archived from the original on February 7, 2025. Retrieved February 10, 2025 .
↑ Weprin, Alex (February 25, 2025). "Warner Bros. Cancels 'Wonder Woman' Video Game and Shutters Three Studios" . The Hollywood Reporter . Archived from the original on February 25, 2025. Retrieved February 26, 2025 .
↑ Frank, Allegra (May 12, 2016). "Report: Fable Legends was a $75M project 'nobody' wanted to work on" . Polygon . Archived from the original on May 13, 2016. Retrieved June 7, 2016 .
↑ Zelfden, N. Van (February 16, 2009). "What's Killing the Video-Game Business?" . Slate . ISSN 1091-2339 . Archived from the original on July 7, 2018. Retrieved August 26, 2015 .
↑ Schreier, Jason (November 3, 2021). "Take-Two's 2K Cancels $53 Million Game From Hangar 13" . Bloomberg News . Archived from the original on November 7, 2021. Retrieved November 8, 2021 .
↑ "GTA V dev costs over $137 million, says analyst" . gamesindustry.biz . February 1, 2013. Archived from the original on February 4, 2013. Retrieved January 2, 2017 .
1 2 Takahashi, Dean (October 31, 2018). "Red Dead Redemption 2 could hit 20 million in sales — and turn a profit — by December" . VentureBeat . Archived from the original on November 1, 2018. Retrieved March 1, 2021 .
↑ Snider, Mike (October 26, 2015). "Microsoft's latest 'Halo' video game aims to power up Xbox One system" . USA Today . Archived from the original on October 26, 2015. Retrieved December 4, 2022 .
↑ Bolding, Jonathan (November 7, 2020). "Square Enix reports $48M loss following release of underperforming Marvel's Avengers" . PC Gamer . Archived from the original on November 7, 2020. Retrieved November 9, 2020 .
1 2 Khan, Imad (August 1, 2020). "Like Old Hollywood Movies, Video Games Get a Polish for New Audiences" . The New York Times . Archived from the original on August 1, 2020. Retrieved December 15, 2022 .
↑ Nunneley, Stephany (September 8, 2011). "Max Payne 3 could cost Rockstar $105 million to develop, says analyst" . VG247 . Archived from the original on August 29, 2021. Retrieved August 29, 2021 .
↑ Handrahan, Matthew (March 27, 2013). "Single-player IP will cause problems for Square Enix" . Gamesindustry.biz . Gamer Network . Archived from the original on March 30, 2013. Retrieved August 29, 2021 .
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↑ Dastoor, Vaspaan (February 1, 2026). "Arc Raiders Was Reportedly Made In Just Three Years, With A Budget Of $75 Million" . TheGamer . Archived from the original on February 2, 2026. Retrieved February 3, 2026 .
↑ Snider, Mike (September 23, 2008). "New online role-playing game aims at World of Warcraft " . USA Today . Archived from the original on September 27, 2008. Retrieved July 18, 2025 .
↑ " 'Grand Theft Auto IV' rolling out" . East Bay Times . April 28, 2008. Archived from the original on March 31, 2024. Retrieved March 31, 2024 .
↑ Weprin, Alex (May 7, 2025). "Grand Theft Auto VI Trailer Smashes Past 475 Million Views in First Day (Exclusive)" . The Hollywood Reporter . Penske Media Corporation . Archived from the original on May 7, 2025. Retrieved May 8, 2025 .
↑ Alt, Eric (December 15, 2023). "GTA 6 : Grand Theft Auto VI could smash revenue records" . BBC . Archived from the original on December 15, 2023. Retrieved May 8, 2025 .
↑ Lee, Alex (May 6, 2025). "New GTA 6 trailer arrives after Rockstar pushes release to May 2026" . The Independent . Archived from the original on May 8, 2025. Retrieved May 8, 2025 .
↑ Viana, Bhernardo (March 18, 2025). "Why the rumored $2 billion GTA 6 budget is quite unlikely to be real" . Destructoid . Gamurs . Archived from the original on March 18, 2025. Retrieved May 8, 2025 .
↑ Huxley, Ben (December 11, 2023). "GTA 6 budget rumours explained: How much did it cost to make?" . Radio Times . Immediate Media Company . Archived from the original on December 17, 2023. Retrieved May 8, 2025 .
↑ Schreier, Jason (October 14, 2026). "The Making of Grand Theft Auto VI " . Bloomberg News . Retrieved October 14, 2026 .
↑ Parreno, Ryan (June 16, 2025). "Rumor: Glassdoor Review Claims MindsEye Cost Half A Billion, "The Legend Of The Benz Is Dead" " . Gameranx . Archived from the original on July 3, 2025. Retrieved July 7, 2025 .
↑ Travers, Alan (February 1, 2013). "GTA 5' Costs $265 Million To Develop And Market, Making It The Most Expensive Video Game Ever Produced: Report" . GamesIndustry.biz . Archived from the original on February 4, 2013. Retrieved September 9, 2013 .
↑ Fritz, Ben (January 20, 2012). "Star Wars: The Old Republic — the story behind a galactic gamble" . Los Angeles Times . Archived from the original on October 6, 2014. Retrieved October 4, 2014 .
↑ "Sony Shuts Down Studio Behind Concord Less Than Two Years After Buying It" . Kotaku . October 29, 2024. Archived from the original on April 29, 2025. Retrieved May 21, 2025 .
↑ Henderson, Tom (February 22, 2024). "EXCLUSIVE - Skull and Bones Has Less Than 1 Million Players Total, Including Free Trial Players" . Insider Gaming . Archived from the original on February 22, 2024. Retrieved February 22, 2024 .
↑ Yin-Poole, Wesley (April 10, 2026). "Marathon Reportedly Had a Budget of Over $200 Million – and While the Pressure Is on Bungie to Gain More Players, It Is Not Facing an Imminent, Concord -Style Shutdown" . IGN . Ziff Davis . Archived from the original on April 10, 2026. Retrieved April 11, 2026 .
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1 2 Delaney, Kevin J. (May 23, 2003). "Enter the Matrix Game Tops One Million Mark" . Wall Street Journal . Archived from the original on June 26, 2022. Retrieved February 6, 2026 .
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