The game received "generally favorable reviews" according to the review aggregation website Metacritic. NextGen said that the game "might be the 'out of nowhere' system seller that NFL 2K1 was for Dreamcast."
By July 2006, the game had sold 600,000 units and earned $26 million in the U.S. NextGen ranked it as the 99th highest-selling game launched for the PlayStation 2, Xbox or GameCube between October 2000 and July 2006 in that country. Combined sales of the NFL Fever series reached 1.2 million units in the United States by July 2006. NFL Fever 2002 sold 1 million units.
↑Marriott, Scott Alan. "NFL Fever 2002 - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved November 17, 2019.
↑Kujawa, Kraig; Leahy, Dan; Hager, Dean (January 2002). "NFL Fever 2002"(PDF). Electronic Gaming Monthly. No.150. Ziff Davis. p.229. Archived(PDF) from the original on March 31, 2023. Retrieved February 18, 2025.
↑Lafferty, Michael (November 23, 2001). "NFL Fever 2002 Review". GameZone. Archived from the original on February 3, 2008. Retrieved November 17, 2019.
↑Boulding, Aaron (November 12, 2001). "NFL Fever 2002". IGN. Ziff Davis. Archived from the original on November 17, 2019. Retrieved February 18, 2025.