ReStory

ReStory
DeveloperMandragora
PublishertinyBuild
ComposerM. Harvey Bee
EngineUnity
Platforms
Release
  • Windows, macOS
  • 6 August 2026
  • Android
  • 2026
GenreJob simulation
ModeSingle-player

ReStory: Chill Electronics Repairs is a job simulation game developed by Mandragora and published by tinyBuild. Set in mid-2000s Japan, the game has the player operate an electronics repair shop and repair devices brought in by customers. It was released for Windows and macOS on 6 August 2026. A port for Android is scheduled to release later the same year.

Gameplay

ReStory is set in an electronics repair shop in Akihabara, Tokyo, during the 2000s. The player disassembles, cleans, repairs and reassembles electronic devices brought in by customers, including phones, cameras and music players. The player must also make payments to a yakuza clan for protection, as well as pay the shop's rent and utilities.

The game has multiple endings determined by the player's progress through its objectives and interactions with non-player characters.

Development and release

ReStory was developed by Mandragora, the developer of I Am Future: Cozy Apocalypse Survival. It was directed by Evgeny Kisterev. The game includes officially licensed Atari consoles through a partnership with the company.

tinyBuild announced ReStory in December 2025. A demo was released in June 2026 as part of Steam Next Fest. The game was released on 6 August 2026.

Shortly after release, tinyBuild permanently revoked 649 game keys that it said had been resold through grey market sites at discounted prices outside their intended regions. CEO Alex Nichiporchik described the sellers as "shady key reseller[s]". Some keys purchased through Green Man Gaming were also revoked, although affected customers were subsequently provided with replacements.

A port for Android was announced in October 2026 and is scheduled to release later the same year.

Reception

ReStory received "generally favorable" reviews from critics, according to review aggregator Metacritic. OpenCritic reported that 92% of critics recommended the game.

The game recouped its development budget within 12 hours of release and sold 300,000 copies during its first week.

Notes

  1. ↑ Based on 17 reviews
  2. ↑ Based on 24 reviews

References

  1. ↑ "Website of the soundtrack on Steam". Steam (in Spanish).
  2. ↑ "ReStory: Chill Electronics Repairs Price history". SteamDB. Retrieved 2026-08-21.
  3. 1 2 Chancey, Tyler (7 August 2026). "Restory: Chill Electronics Repair Review – Zen Nostalgia Trip". TechRaptor. Retrieved 17 August 2026.
  4. 1 2 3 Corgan, Rebecca (9 August 2026). "Steam's latest sleeper hit is a ridiculously nostalgic PowerWash Simulator clone". Polygon. Retrieved 17 August 2026.
  5. ↑ Sarkar, Arka (10 August 2026). "All ReStory: Chill Electronics Repairs endings explained". Destructoid. Retrieved 17 August 2026.
  6. 1 2 Romano, Sal (9 December 2025). "Y2K-era Japan electronics repair shop simulator ReStory announced for PC". Gematsu. Retrieved 17 August 2026.
  7. ↑ White, Lucas (18 June 2026). "ReStory: Chill Electronics Repairs is a cozy game for retro gaming nerds". Shacknews. Retrieved 17 August 2026.
  8. ↑ Romano, Sal (23 July 2026). "ReStory launches August 6". Gematsu. Retrieved 17 August 2026.
  9. 1 2 McGlynn, Anthony (14 August 2026). "'Just buy the game on Steam': Indie publisher behind a recent banger that sold 300k copies in its first week warns against key resellers after canceling hundreds of scalped keys". GamesRadar+. Retrieved 17 August 2026.
  10. ↑ Romano, Sal (October 12, 2026). "ReStory coming to Android in 2026". Gematsu. Retrieved October 12, 2026.
  11. 1 2 "ReStory: Chill Electronics Repairs". Metacritic. Retrieved 2026-08-26.
  12. 1 2 "ReStory: Chill Electronics Repairs". OpenCritic. Retrieved 2026-09-28.
  13. ↑ Bailey, Dustin (10 August 2026). "Chill shop sim about repairing off-brand PS1s makes its budget back "within 12 hours" and earns $3 million days after launch". GamesRadar+. Retrieved 17 August 2026.