Shutaro Iida | |
|---|---|
飯田 周太郎 | |
| Born | 11 March 1973 |
| Died | 10 February 2026 (aged 52) |
| Occupations | Game programmer, game director |
| Employer | Konami (1996–2015) |
| Known for |
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Shutaro Iida (Japanese: 飯田 周太郎; 11 March 1973 – 10 February 2026) was a Japanese video game programmer.
Shutaro Iida worked at Konami from 1996 to 2015, mainly as a programmer in various areas. He notably worked on Castlevania: Aria of Sorrow, Castlevania: Portrait of Ruin) and Bloodstained: Ritual of the Night.
Later on in his career, he has been working with 505 Games, Armature Studio, Inti Creates and ArtPlay.
Iida died of pancreatic cancer on 10 February 2026, at the age of 52.
| Year | Title | Role |
|---|---|---|
| 1996 | Sexy Parodius | Programmer |
| 1998 | Twinbee RPG | |
| 1999 | Gungage | |
| 2001 | Shadow of Destiny | Event programmer |
| 2003 | Castlevania: Aria of Sorrow | Chief programmer |
| Castlevania: Lament of Innocence | Enemy programmer | |
| 2005 | Castlevania: Dawn of Sorrow | Chief programmer |
| 2006 | Castlevania: Portrait of Ruin | |
| 2008 | Time Hollow | Technical support |
| Castlevania: Order of Ecclesia | Chief programmer | |
| 2010 | Castlevania: Harmony of Despair | Director, level designer |
| 2014 | Metal Gear Solid V: Ground Zeroes | Lead enemy programmer |
| 2015 | Metal Gear Solid V: The Phantom Pain | |
| 2019 | Bloodstained: Ritual of the Night | Director, game designer |