Tringo

Tringo
DevelopersKermitt Quick
Nathan Keir
PublishersDonnerwood Media
Crave Entertainment
PlatformGame Boy Advance
ReleaseApril 11, 2006
GenrePuzzle video game

Tringo is a 2006 puzzle video game developed by Kermitt Quick and Nathan Keir. Tringo was originally written as a game event in Second Life, the 'virtual world' created by Linden Lab that allows users to creative extensive custom content which they continue to own the rights to. It was released on April 11, 2006.

Gameplay

The gameplay involves fitting 35 segmented pieces onto a five-by-five grid over the course of a round consisting of 35 turns. The player strategically positions each available shape to create squares ranging from four to nine blocks in size, with each completed square disappearing from the grid and awarding a varying number of points. Pieces that cannot be placed due to space or time limitations result in a loss of points, and the player can choose from Classic, Infinite, and Time Trial modes.

Development

Tringo was published by Donnerwood Media, a company based in San Francisco. In September 2005, Crave Entertainment signed the license to Tringo. Tringo was first released on the Game Boy Advance published by Crave Entertainment and developed by David A. Palmer Productions was released in late April, 2006, and there will be more platform releases in 2006.

Reception

Daily Echo called Tringo a distant second to anything Tetris has to offer. PopMatters found Tringo to not offer puzzle solving and anticipation of other Tetris-esque titles.

References

  1. 1 2 "Crave Entertainment Put the Pieces Together With Tringo". GameZone. September 19, 2005. Archived from the original on June 17, 2006. Retrieved October 14, 2026.
  2. ↑ Svensson, Peter (April 26, 2006). "Crave Entertainment to distribute Tringo". USA Today. Archived from the original on May 4, 2006. Retrieved October 14, 2026.
  3. 1 2 Marriott, Scott. "Tringo". All Game Guide. Archived from the original on November 14, 2014. Retrieved October 14, 2026.
  4. ↑ Maragos, Nich (September 19, 2005). "Tringo - From Second Life to Game Boy Advance ?". Game Developer. Archived from the original on April 22, 2024. Retrieved October 14, 2026.
  5. ↑ "Crave Entertainment Ships Tringo for Game Boy Advance". GameZone. April 11, 2006. Archived from the original on April 26, 2006. Retrieved October 14, 2026.
  6. ↑ "Donnerwood Media". Donnerwood Media. Archived from the original on September 27, 2007. Retrieved October 14, 2026.
  7. ↑ "Virtual World, Real Money". Business Week Magazine. April 2006. Archived from the original (MP3) on April 22, 2006. Retrieved October 14, 2026.
  8. 1 2 "Tringo". Daily Echo. August 25, 2006. p. 44. Retrieved October 14, 2026.
  9. ↑ Brodie, Joel (March 22, 2007). "Tringo". Gamezebo. Archived from the original on September 30, 2023. Retrieved October 14, 2026.
  10. ↑ "Tringo". Metacritic. Retrieved October 14, 2026.
  11. 1 2 Gibron, Bill (January 8, 2007). "Tringo". PopMatters. Archived from the original on September 21, 2019. Retrieved October 14, 2026.