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Temmie Chang | |
|---|---|
| Born | April 3, 1993 |
| Other name | Tuyoki |
| Education | Pratt Institute |
| Occupations | |
| Years active | 2009–present |
| Signature | |
Temmie Chang (born April 3, 1993), also known as Tuyoki, is an American video game animator, illustrator, and developer. She is best known for her work as the main artist and animator for the critically acclaimed indie role-playing games Undertale and Deltarune, in which she appears as a self-insert character. In 2018, she released Escaped Chasm, her first foray as the creator of an RPG maker game. In 2020, she released Dweller's Empty Path.
Temmie Chang was born on April 3, 1993. Chang became interested in video game universes as a child watching her cousin play Breath of Fire. Around 2006, she began sharing her digital art on DeviantArt. She went on to study 2D animation at the Pratt Institute in New York.
Around early 2013, Toby Fox, who was developing the role-playing game (RPG) Undertale, was looking for an artist to work on his game and discovered Chang's blog. Even though Fox never talked to her before, he asked her if she was willing to help; she agreed.
Chang was primarily responsible for its most complex elements, including cutscenes and several characters. Her most notable characters are the Temmies, a dog-cat mixture species derived from a sketch by artist Betty Kwong, named after Chang.
The widespread acclaim and commercial success of Undertale allowed Chang to pay off her student loans and gain notice for her work. She regularly works with the animation studio Yotta and has collaborated with video game developers WayForward and Team Meat.
Chang has released two RPG Maker games, including Escaped Chasm (2019), followed by Dweller's Empty Path (2020). Fox worked on the music for both games, while Japanese composer Camellia also worked on Dweller's, arranging most of its music.
She returned as the main artist and animator for Fox's next game, Deltarune, which began releasing in chapters in 2018.
Chang is known for her distinctive style of pixel art and animation with flexible lines and dynamic subjects, conveying a sense of nostalgia.
| Year | Title | Role | Cite |
|---|---|---|---|
| 2010 | Momodora I | Title screen artist | |
| 2011 | Momodora II | Title screen artist | |
| 2015 | Undertale | Artist, animator, character designer | |
| 2016 | Eddsworld | Background artist; "The End (Part 1)" | |
| OK K.O.! Let's Be Heroes | Animation direction, color design; "Enid's Bad Day" | ||
| Shantae: Half-Genie Hero | Character animator | ||
| 2017 | Hiveswap: Act 1 | Animator | |
| 2018 | Extinction | Character animator | |
| Deltarune Chapter 1 | Main artist and animator | ||
| 2019 | Shantae and the Seven Sirens | Animator | |
| Indivisible | Illustrator, pixel artist, animator | ||
| Escaped Chasm | Story, illustrator, pixel artist, cutscene and pixel animator | ||
| Blackmagik Blazing (Camellia's 11th studio album) | Cover artist | ||
| 2020 | Dweller's Empty Path | Concept, story, character designer, musician, artist, illustration, pixel artist, animator | |
| Super Meat Boy Forever | Character and cutscene animator | ||
| 2021 | U.U.F.O (Camellia's 14th studio album) | Cover artist | |
| Deltarune Chapter 2 | Main artist and animator | ||
| 2022 | OneShot: World Machine Edition | Guest artist (wallpapers) | |
| 2025 | Deltarune Chapters 3 & 4 | Main artist and animator | |
| 2026 | Deltarune Chapter 5 | Main artist and animator | |
| Insomnia C(o)urse (Camellia's 18th Studio Album) | Cover artist |
In the text, these references are preceded by a double dagger (‡):