Secret of Mana, originally released in Japan as
Seiken Densetsu 2, is a 1993
action role-playing game developed and published by
Square for the
Super Nintendo Entertainment System. It is the sequel to the 1991 game
Seiken Densetsu, released in North America as
Final Fantasy Adventure and in Europe as
Mystic Quest.
Secret of Mana was the first
Seiken Densetsu title to be marketed as part of the
Mana series rather than the
Final Fantasy series. Set in a
high fantasy universe, the game follows three heroes as they attempt to prevent an empire from conquering the world with the power of an ancient flying fortress.
Rather than using a
turn-based battle system like contemporaneous role-playing games,
Secret of Mana features
real-time battles with a power bar mechanic. The game has a unique
Ring Command menu system, which
pauses the action and allows the player to make decisions in the middle of battle. An innovative
cooperative multiplayer system allows a second or third player to drop in and out of the game at any time.
Secret of Mana was directed and designed by
Koichi Ishii, programmed primarily by
Nasir Gebelli, and produced by veteran Square designer
Hiromichi Tanaka.
The game received acclaim for its brightly colored graphics, expansive plot, Ring Command menu system, and innovative real-time battle system. Critics also praised
Hiroki Kikuta's soundtrack and the customizable
artificial intelligence settings for computer-controlled allies. Retrospectively, it has been considered one of the
greatest games of all time by critics. It was re-released on Virtual Console on the
Wii in 2008 and
Wii U in 2013, as an enhanced version on multiple mobile platforms between 2009 and 2019, on
Switch as part of
Collection of Mana in 2017 and 2019, and was remade in 3D in 2018 for
PlayStation 4,
Vita and
Windows. The remake saw mixed reviews, with many faulting its lack of gameplay improvements and reworked graphics. (
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